MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0003972 | Zandronum | [All Projects] Suggestion | public | 2022-01-19 00:58 | 2022-09-29 04:06 |
Reporter | Trillster | ||||
Assigned To | Kaminsky | ||||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Platform | OS | Windows 11 | OS Version | ||
Product Version | 3.1 | ||||
Target Version | 3.2 | Fixed in Version | 3.2 | ||
Summary | 0003972: Have blood flash intensity vary in relation to "player.maxhealth" rather than hard-coded 100 | ||||
Description | Blood flash intensity increases off of the damage a player takes, however it does not take into account the player's max health. In a mod where all players have 1000 HP, this can result in rapid screen flashes which requires "blood_fade_scalar" to be lowered to mitigate, however this CVAR just lowers the maximum intensity rather than adjusting the scaling formula. Best solution would be adjusting the blood flash intensity scaling so that it also takes into account how much max health the player has. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | ![]() https://zandronum.com/tracker/file_download.php?file_id=2781&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2022-01-19 00:58 | Trillster | New Issue | |||
2022-04-24 20:41 | Kaminsky | Note Added: 0022196 | |||
2022-04-24 20:41 | Kaminsky | Assigned To | => Kaminsky | ||
2022-04-24 20:41 | Kaminsky | Status | new => needs testing | ||
2022-04-24 20:41 | Kaminsky | Product Version | 3.1-beta => 3.1 | ||
2022-04-24 20:41 | Kaminsky | Target Version | => 3.2 | ||
2022-09-29 03:38 | WaTaKiD | File Added: ticket3972.wad | |||
2022-09-29 03:40 | WaTaKiD | Note Added: 0022412 | |||
2022-09-29 04:06 | Kaminsky | Note Added: 0022414 | |||
2022-09-29 04:06 | Kaminsky | Status | needs testing => resolved | ||
2022-09-29 04:06 | Kaminsky | Fixed in Version | => 3.2 | ||
2022-09-29 04:06 | Kaminsky | Resolution | open => fixed |
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