Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0002999Zandronum[All Projects] Suggestionpublic2017-01-30 06:382017-01-30 11:31
ReporterStrikerMan780 
Assigned To 
PrioritynormalSeverityminorReproducibilityN/A
StatusclosedResolutionduplicate 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.0-beta 
Target VersionFixed in Version 
Summary0002999: Make DISCONNECT scripts fire before player is destroyed.
DescriptionBasically asking for a backport of this small change:'https://zdoom.org/Changelog/786caaf/files [^]'

Quite important to Zandronum considering it has Databases. One might want to retrieve some info about the client to store in the database as they leave. This would make this much easier without having to store and constantly keep updated things like relevant inventory item counts, or whatever else in a bunch of arrays by player index. This would also stop having to keep the player's account name stored in an array for use when they disconnect.
Attached Files

- Relationships
duplicate of 0002570confirmed Backport this tweak to disconnect scripts 

-  Notes
User avatar (0016733)
Fused (reporter)
2017-01-30 11:23

Too big of a change apparently.
'http://zandronum.com/tracker/view.php?id=2570 [^]'

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2017-01-30 06:38 StrikerMan780 New Issue
2017-01-30 11:23 Fused Note Added: 0016733
2017-01-30 11:30 Dusk Relationship added duplicate of 0002570
2017-01-30 11:31 Dusk Status new => closed
2017-01-30 11:31 Dusk Resolution open => duplicate






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker