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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002523 | Zandronum | [All Projects] Bug | public | 2015-11-14 16:36 | 2015-11-14 19:53 | ||||
Reporter | Fastclick | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 3.0-beta | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002523: Actor collision differences online and offline. | ||||||||
Description | Actor collision differences online and offline. | ||||||||
Steps To Reproduce | 1. zandronum.exe -iwad doom2.wad -file collisiondetect.pk3 2. load map01 3. Try to go through a "piles of rubbish": Offline: You can't do it, because it have a SOLID flag. Online: You can easily pass through. You will notice some kind of "twitch-like-movement". Now "summon RubbleMedium", note, its solid even online. | ||||||||
Additional Information | Look in "testactors.txt" for decorate code. | ||||||||
Attached Files | ![]() | ||||||||
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Torr Samaho (administrator) 2015-11-14 17:45 |
That is not a bug, but an error of your actor design: CLIENTSIDEONLY actors are not allowed to affect the gameplay. So, you should never make a CLIENTSIDEONLY actor SOLID. |
Fastclick (reporter) 2015-11-14 18:06 |
Got it! Thanks for pointing that out. Close then please. |
Torr Samaho (administrator) 2015-11-14 18:48 |
You're welcome! |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2015-11-14 16:36 | Fastclick | New Issue | |
2015-11-14 16:36 | Fastclick | File Added: collisiondetect.pk3 | |
2015-11-14 17:45 | Torr Samaho | Note Added: 0013785 | |
2015-11-14 17:45 | Torr Samaho | Assigned To | => Torr Samaho |
2015-11-14 17:45 | Torr Samaho | Status | new => feedback |
2015-11-14 18:06 | Fastclick | Note Added: 0013786 | |
2015-11-14 18:06 | Fastclick | Status | feedback => assigned |
2015-11-14 18:48 | Torr Samaho | Note Added: 0013788 | |
2015-11-14 18:48 | Torr Samaho | Status | assigned => closed |
2015-11-14 18:48 | Torr Samaho | Assigned To | Torr Samaho => |
2015-11-14 18:48 | Torr Samaho | Resolution | open => no change required |
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