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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002160 | Zandronum | [All Projects] Bug | public | 2015-04-02 21:55 | 2018-09-30 22:25 | ||||
Reporter | JusticeSkulltag | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 2.0 | ||||||||
Target Version | 3.0 | Fixed in Version | 3.0 | ||||||
Summary | 0002160: Random Video Crash after changing to an Nvidia Dynamic Super Resoulution. | ||||||||
Description | Zandronum 2.0 Crashes after changing to a Nvidia DSR (Dynamic Super Resolution) Setting within Zandronum. (Crash Report is attached) | ||||||||
Steps To Reproduce | Prerequisites: Any Nvidia card with DSR (Dynamic Super Resolution) Support. 1: Nvidia Control Panel 1a. Under "Manage 3D Settings" 1b. In the "Global" Tab, set "DSR Factor" to any setting. 1c. Hit "Apply" 2: Go into Zandronum 2.0 with OpenGL Enabled. (With or Without additional wads) 2a. Options -> Set Video Resolution 2b. Set it to your selected DSR Factor Resolution (This should most likely result in a Fatal error) | ||||||||
Additional Information | GPU: EVGA Nvidia GeForce GTX 750Ti 2GB Edition, Driver Version: 347.88 CPU: Intel Core I5-3550 4-Cores 3.3GHz RAM: 8 GigaBytes | ||||||||
Attached Files | ![]() | ||||||||
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Edward-san (developer) 2015-04-02 22:00 |
Can you reproduce this with GZDoom r900? |
JusticeSkulltag (reporter) 2015-04-02 22:50 |
Yes: GZdoom r900 does crash the same as does Zandronum 2.0 Additional info on Zandronum 2.0 Crash: "R_OPENGL: No valid Pixel Formats found." |
Edward-san (developer) 2015-04-02 23:07 |
Can you check this with GZDoom 1.8.10 and GZDoom 2.0.5, too? |
JusticeSkulltag (reporter) 2015-04-03 00:11 edited on: 2015-04-03 13:57 |
Yes, I already did with Ver. 1.8.10, it worked. 2.0.5 had graphical problems, GZdoom was functional, but not see-able. (Not only does this do this in Zandro 2.0, it did it in Zandro 1.3 as well) |
Edward-san (developer) 2015-04-03 07:11 |
One more check: what about GZDoom 1.6 and GZDoom 1.7.01? |
JusticeSkulltag (reporter) 2015-04-03 13:55 |
GZDoom 1.6 and 1.7.01 : Yes, they work fully without errors. |
Edward-san (developer) 2015-04-03 19:01 |
sadly this means that it'll be fixed in zandronum 3.0, which will catch up gzdoom 1.6. |
JusticeSkulltag (reporter) 2015-05-26 21:17 |
Another Intresting note: DSR Resoulutions work in Zandro 3.0 Alpha without problems. (Except hud and fonts being to small, but that's what hud/text scaling is for. :3) |
Dusk (developer) 2015-05-27 00:32 |
Sounds like this is fixed then. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | JusticeSkulltag |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2015-04-02 21:55 | JusticeSkulltag | New Issue | |
2015-04-02 21:55 | JusticeSkulltag | File Added: CrashReport.zip | |
2015-04-02 22:00 | Edward-san | Note Added: 0011990 | |
2015-04-02 22:00 | Edward-san | Status | new => feedback |
2015-04-02 22:01 | Dusk | Priority | high => normal |
2015-04-02 22:11 | JusticeSkulltag | Note Added: 0011991 | |
2015-04-02 22:11 | JusticeSkulltag | Status | feedback => new |
2015-04-02 22:18 | JusticeSkulltag | Note Added: 0011992 | |
2015-04-02 22:18 | JusticeSkulltag | Note Deleted: 0011992 | |
2015-04-02 22:21 | JusticeSkulltag | Note Edited: 0011991 | View Revisions |
2015-04-02 22:47 | JusticeSkulltag | Note Edited: 0011991 | View Revisions |
2015-04-02 22:47 | JusticeSkulltag | Note Deleted: 0011991 | |
2015-04-02 22:47 | JusticeSkulltag | Note Added: 0011993 | |
2015-04-02 22:50 | JusticeSkulltag | Note Deleted: 0011993 | |
2015-04-02 22:50 | JusticeSkulltag | Note Added: 0011994 | |
2015-04-02 23:07 | Edward-san | Note Added: 0011995 | |
2015-04-02 23:07 | Edward-san | Status | new => feedback |
2015-04-03 00:11 | JusticeSkulltag | Note Added: 0011996 | |
2015-04-03 00:11 | JusticeSkulltag | Status | feedback => new |
2015-04-03 00:14 | JusticeSkulltag | Note Edited: 0011996 | View Revisions |
2015-04-03 01:34 | JusticeSkulltag | Note Added: 0011997 | |
2015-04-03 01:34 | JusticeSkulltag | Note View State: 0011997: private | |
2015-04-03 07:11 | Edward-san | Note Added: 0011998 | |
2015-04-03 07:11 | Edward-san | Status | new => feedback |
2015-04-03 13:50 | JusticeSkulltag | Note Deleted: 0011997 | |
2015-04-03 13:55 | JusticeSkulltag | Note Added: 0012003 | |
2015-04-03 13:55 | JusticeSkulltag | Status | feedback => new |
2015-04-03 13:57 | JusticeSkulltag | Note Edited: 0011996 | View Revisions |
2015-04-03 13:57 | JusticeSkulltag | Note Edited: 0011996 | View Revisions |
2015-04-03 14:27 | Dusk | Status | new => acknowledged |
2015-04-03 14:27 | Dusk | Resolution | open => backport later |
2015-04-03 19:01 | Edward-san | Note Added: 0012010 | |
2015-04-04 21:15 | Arco | Relationship added | child of 0002172 |
2015-04-05 08:15 | WaTaKiD | Target Version | => 3.0 |
2015-05-09 13:56 | Dusk | Status | acknowledged => assigned |
2015-05-09 13:56 | Dusk | Assigned To | => Torr Samaho |
2015-05-09 13:58 | Dusk | Status | assigned => needs testing |
2015-05-26 21:17 | JusticeSkulltag | Note Added: 0012421 | |
2015-05-27 00:32 | Dusk | Note Added: 0012428 | |
2015-05-27 00:32 | Dusk | Status | needs testing => resolved |
2015-05-27 00:32 | Dusk | Fixed in Version | => 3.0 |
2015-05-27 00:32 | Dusk | Resolution | backport later => fixed |
2018-09-30 22:25 | Blzut3 | Status | resolved => closed |
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