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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000196 | Zandronum | [All Projects] Bug | public | 2010-11-13 08:13 | 2018-09-30 20:11 | ||||
Reporter | TIHan | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 98d | ||||||||
Target Version | Fixed in Version | 1.0 | |||||||
Summary | 0000196: When unmorphing from a bruiserdemon in stronghold, you keep the bruiser's weapons as a normal player [Offline + Online] | ||||||||
Description | When unmorphing from a bruiserdemon in stronghold, you keep the bruiser's weapons as a normal player. This happens in offline and online. Doesn't happen in latest GZDoom. | ||||||||
Steps To Reproduce | First, do "puke 910" in the lobby area and get money real quick, noclip to the tier 5 area and buy a morph item. Load a map, use the item. | ||||||||
Attached Files | ![]() | ||||||||
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Torr Samaho (administrator) 2010-11-14 09:22 |
If it happens offline, it's very a bug inherited from ZDoom. Does it work in GZDoom 323? |
(0000610) user35 2010-11-14 10:36 edited on: 2010-11-14 10:42 |
It does not work with GZdoom 323 because I get an error at startup. |
Torr Samaho (administrator) 2010-11-27 22:28 |
Then someone needs to create a minimal example wad to demonstrate this issue that also works in GZDoom 323. |
unknownna (updater) 2010-11-28 03:56 edited on: 2010-11-28 03:58 |
It seems to be a ZDoom issue. It's fixed in 2.4.0. Like Torr said; if it happens offline, it's most likely a (G)ZDoom bug. Type "give test" in the console to get the morph item in the example WAD. |
Torr Samaho (administrator) 2011-01-29 23:16 |
I just backported the fix from ZDoom revision 2005 and tested it with morph_player_weapon_test.wad, so we can consider this to be resolved. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2010-11-13 08:13 | TIHan | New Issue | |
2010-11-14 09:22 | Torr Samaho | Note Added: 0000608 | |
2010-11-14 09:22 | Torr Samaho | Status | new => feedback |
2010-11-14 10:36 | user35 | Note Added: 0000610 | |
2010-11-14 10:42 | user35 | Note Edited: 0000610 | View Revisions |
2010-11-27 22:28 | Torr Samaho | Note Added: 0000635 | |
2010-11-28 03:54 | unknownna | File Added: morph_player_weapon_test.wad | |
2010-11-28 03:56 | unknownna | Note Added: 0000640 | |
2010-11-28 03:58 | unknownna | Note Edited: 0000640 | View Revisions |
2011-01-29 23:16 | Torr Samaho | Note Added: 0000901 | |
2011-01-29 23:17 | Torr Samaho | Status | feedback => resolved |
2011-01-29 23:17 | Torr Samaho | Fixed in Version | => 1.0 |
2011-01-29 23:17 | Torr Samaho | Resolution | open => fixed |
2011-01-29 23:17 | Torr Samaho | Assigned To | => Torr Samaho |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2018-09-30 20:11 | Blzut3 | Status | resolved => closed |
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