MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000196 | Zandronum | [All Projects] Bug | public | 2010-11-13 08:13 | 2018-09-30 20:11 |
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Reporter | TIHan | |
Assigned To | Torr Samaho | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 98d | |
Target Version | | Fixed in Version | 1.0 | |
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Summary | 0000196: When unmorphing from a bruiserdemon in stronghold, you keep the bruiser's weapons as a normal player [Offline + Online] |
Description | When unmorphing from a bruiserdemon in stronghold, you keep the bruiser's weapons as a normal player.
This happens in offline and online.
Doesn't happen in latest GZDoom. |
Steps To Reproduce | First, do "puke 910" in the lobby area and get money real quick, noclip to the tier 5 area and buy a morph item. Load a map, use the item. |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | morph_player_weapon_test.wad (4,381) 2010-11-28 03:54 /tracker/file_download.php?file_id=92&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2010-11-13 08:13 | TIHan | New Issue | |
2010-11-14 09:22 | Torr Samaho | Note Added: 0000608 | |
2010-11-14 09:22 | Torr Samaho | Status | new => feedback |
2010-11-14 10:36 | user35 | Note Added: 0000610 | |
2010-11-14 10:42 | user35 | Note Edited: 0000610 | bug_revision_view_page.php?bugnote_id=610#r314 |
2010-11-27 22:28 | Torr Samaho | Note Added: 0000635 | |
2010-11-28 03:54 | unknownna | File Added: morph_player_weapon_test.wad | |
2010-11-28 03:56 | unknownna | Note Added: 0000640 | |
2010-11-28 03:58 | unknownna | Note Edited: 0000640 | bug_revision_view_page.php?bugnote_id=640#r320 |
2011-01-29 23:16 | Torr Samaho | Note Added: 0000901 | |
2011-01-29 23:17 | Torr Samaho | Status | feedback => resolved |
2011-01-29 23:17 | Torr Samaho | Fixed in Version | => 1.0 |
2011-01-29 23:17 | Torr Samaho | Resolution | open => fixed |
2011-01-29 23:17 | Torr Samaho | Assigned To | => Torr Samaho |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2018-09-30 20:11 | Blzut3 | Status | resolved => closed |
Notes |
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If it happens offline, it's very a bug inherited from ZDoom. Does it work in GZDoom 323? |
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(0000610)
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user35
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2010-11-14 10:36
(edited on: 2010-11-14 10:42) |
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It does not work with GZdoom 323 because I get an error at startup.
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Then someone needs to create a minimal example wad to demonstrate this issue that also works in GZDoom 323. |
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(0000640)
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unknownna
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2010-11-28 03:56
(edited on: 2010-11-28 03:58) |
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It seems to be a ZDoom issue. It's fixed in 2.4.0.
Like Torr said; if it happens offline, it's most likely a (G)ZDoom bug.
Type "give test" in the console to get the morph item in the example WAD.
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I just backported the fix from ZDoom revision 2005 and tested it with morph_player_weapon_test.wad, so we can consider this to be resolved. |
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