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IDProjectCategoryView StatusDate SubmittedLast Update
0001922Zandronum[All Projects] Suggestionpublic2014-08-13 16:282014-08-13 16:28
ReporterTsukiyomaru0 
Assigned To 
PrioritylowSeveritytweakReproducibilityN/A
StatusnewResolutionopen 
PlatformPCOSWindowsOS VersionXP SP3
Product Version2.0-beta 
Target VersionFixed in Version 
Summary0001922: Weapon Bar could be an useful implementation
DescriptionIt's not native to any Source Port, but an weapon bar displayed on switch/pickup, similar to that in Quake 3, would help the players have an idea of what is the previous/next weapon. I'm not sure how hard it owuld be to code, but I assume it would be as hard as the already-coded Item Bar.

Personally, I have no concern about this myself, but I speak on behalf of the minority that really doesn't want to break Mod + Mod compatibility and also think it would make use of the Weapon Inventory Icon in a more creative way.
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- Issue History
Date Modified Username Field Change
2014-08-13 16:28 Tsukiyomaru0 New Issue






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