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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0001900 | Zandronum | [All Projects] Suggestion | public | 2014-07-29 00:27 | 2014-07-29 00:27 | ||||||||
Reporter | ZzZombo | ||||||||||||
Assigned To | |||||||||||||
Priority | low | Severity | minor | Reproducibility | N/A | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0001900: Redudant check in A_CustomFireBullets() | ||||||||||||
Description | src/thingdef/thingdef_codeptr.cpp contains the following codevoid A_CustomFireBullets( AActor *self,I guess the line "if (!self->player) return;" isn't needed there. | ||||||||||||
Additional Information | Not sure if this counts as a bug since the code isn't faulty. | ||||||||||||
Attached Files | |||||||||||||
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2014-07-29 00:27 | ZzZombo | New Issue |
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