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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001538 | Zandronum | [All Projects] Bug | public | 2013-10-12 17:41 | 2018-09-30 23:18 | ||||
Reporter | Arco | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 2.0-beta | ||||||||
Target Version | 2.0 | Fixed in Version | 2.0 | ||||||
Summary | 0001538: "Freeze" Completely Stops Player Movement | ||||||||
Description | When I used the 'Freeze' Command, it stopped my movement and I couldn't move my mouse around in Zandronum. | ||||||||
Attached Files | ![]() | ||||||||
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Dusk (developer) 2013-10-13 09:21 |
I took a look into this, the freeze checks in p_user.cpp only check for CF_TIMEFREEZE and not CF_FREEZE. I've attached a diff. |
Torr Samaho (administrator) 2013-10-13 09:25 |
Thanks for checking, but I already figured out what was going on yesterday. I locally fixed the issue but didn't commit it yet. I assigned it to myself to indicate that I already started working on it. |
Arco (updater) 2013-11-09 21:13 edited on: 2013-11-09 21:18 |
This issue is fixed in 131102-1210. Though, the sounds that play from the actors aren't working when the command is executed in the console (i.e. weapons firing). What should be done about this? |
Torr Samaho (administrator) 2013-11-10 11:53 |
Is the sound handling any different in the corresponding GZDoom version? |
Arco (updater) 2013-11-10 15:48 |
GzDoom r2509 is playing the sounds correctly when the command is executed from the console and from a binded key. |
Torr Samaho (administrator) 2013-11-10 16:04 |
You mean ZDoom r2509 / GZDoom r880? |
Arco (updater) 2013-11-10 16:10 |
Yes. My fault. |
Torr Samaho (administrator) 2013-11-10 16:11 |
Was this any different in Zandronum 1.2 or GZDoom 323? |
Arco (updater) 2013-11-10 16:21 |
I was not able to reproduce this issue from v1.2 nor r323. The sounds that are playing from the actors are working correctly on those two binaries. |
Torr Samaho (administrator) 2013-11-10 16:31 |
Thanks! Then it sounds like this problem was introduced by the backports. I'll have a look. |
Torr Samaho (administrator) 2013-11-10 17:34 |
Should be fixed now. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2013-10-12 17:41 | Arco | New Issue | |
2013-10-12 17:52 | Arco | Description Updated | View Revisions |
2013-10-12 18:10 | Torr Samaho | Assigned To | => Torr Samaho |
2013-10-12 18:10 | Torr Samaho | Severity | major => minor |
2013-10-12 18:10 | Torr Samaho | Status | new => assigned |
2013-10-12 18:10 | Torr Samaho | Product Version | => 2.0-beta |
2013-10-12 18:10 | Torr Samaho | Target Version | => 2.0 |
2013-10-12 18:11 | Torr Samaho | Summary | [2.0] "Freeze" Completely Stops Player Movement => "Freeze" Completely Stops Player Movement |
2013-10-13 09:21 | Dusk | File Added: freeze.diff | |
2013-10-13 09:21 | Dusk | Note Added: 0007390 | |
2013-10-13 09:25 | Torr Samaho | Note Added: 0007392 | |
2013-11-09 21:13 | Arco | Note Added: 0007522 | |
2013-11-09 21:14 | Arco | Fixed in Version | => 2.0 |
2013-11-09 21:18 | Arco | Note Edited: 0007522 | View Revisions |
2013-11-10 11:53 | Torr Samaho | Note Added: 0007527 | |
2013-11-10 11:53 | Torr Samaho | Status | assigned => feedback |
2013-11-10 15:48 | Arco | Note Added: 0007531 | |
2013-11-10 15:48 | Arco | Status | feedback => assigned |
2013-11-10 16:04 | Torr Samaho | Note Added: 0007532 | |
2013-11-10 16:10 | Arco | Note Added: 0007533 | |
2013-11-10 16:11 | Torr Samaho | Note Added: 0007534 | |
2013-11-10 16:21 | Arco | Note Added: 0007535 | |
2013-11-10 16:31 | Torr Samaho | Note Added: 0007536 | |
2013-11-10 17:34 | Torr Samaho | Note Added: 0007537 | |
2013-11-10 17:34 | Torr Samaho | Status | assigned => needs testing |
2013-11-10 20:42 | Arco | Status | needs testing => resolved |
2013-11-10 20:42 | Arco | Resolution | open => fixed |
2018-09-30 23:18 | Blzut3 | Status | resolved => closed |
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