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IDProjectCategoryView StatusDate SubmittedLast Update
0001297Zandronum[All Projects] Bugpublic2013-03-11 18:572025-11-01 18:03
ReporterGez 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0001297: BEX support lacks TNT1 sprite
DescriptionSee this post.
Quote from "wildweasel"
1. Zandronum hates my BEX patch; the muzzle flash does not work at all because Zan doesn't understand what TNT1A0 is. I can't figure out how to report bugs to the team, so some assistance in getting that expedited would be welcomed.

The file can be found here.
Attached Files

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-  Notes
User avatar (0009304)
Watermelon (developer)
2014-06-14 17:27

Does this still happen in 2.0?
User avatar (0013445)
Dusk (developer)
2015-09-06 17:17

Still appears to happen in 3.0 which suggests that the fix may lie past GZDoom 1.8.6.
User avatar (0024578)
Ru5tK1ng (updater)
2025-10-12 02:39
edited on: 2025-10-12 02:41

File link is broken. Does anyone have a BEX example?

User avatar (0024616)
Ru5tK1ng (updater)
2025-11-01 18:03

Tested this using the old Railgun.bex file and Zandro now understands sprite index 137.

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- Issue History
Date Modified Username Field Change
2013-03-11 18:57 Gez New Issue
2013-07-21 18:05 Dusk Description Updated View Revisions
2014-06-14 17:27 Watermelon Note Added: 0009304
2014-06-14 17:27 Watermelon Status new => feedback
2015-09-06 17:17 Dusk Note Added: 0013445
2015-09-06 17:17 Dusk Status feedback => new
2025-10-12 02:39 Ru5tK1ng Note Added: 0024578
2025-10-12 02:39 Ru5tK1ng Status new => resolved
2025-10-12 02:39 Ru5tK1ng Resolution open => fixed
2025-10-12 02:40 Ru5tK1ng Status resolved => feedback
2025-10-12 02:40 Ru5tK1ng Resolution fixed => reopened
2025-10-12 02:40 Ru5tK1ng Note Edited: 0024578 View Revisions
2025-10-12 02:41 Ru5tK1ng Note Edited: 0024578 View Revisions
2025-11-01 18:03 Ru5tK1ng Note Added: 0024616
2025-11-01 18:03 Ru5tK1ng Status feedback => resolved
2025-11-01 18:03 Ru5tK1ng Resolution reopened => fixed






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