MantisBT - Zandronum
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0001297Zandronum[All Projects] Bugpublic2013-03-11 18:572025-11-01 18:03
Gez 
 
normalminoralways
resolvedfixed 
 
 
0001297: BEX support lacks TNT1 sprite
See this post.
Quote from "wildweasel"
1. Zandronum hates my BEX patch; the muzzle flash does not work at all because Zan doesn't understand what TNT1A0 is. I can't figure out how to report bugs to the team, so some assistance in getting that expedited would be welcomed.

The file can be found here.
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Issue History
2013-03-11 18:57GezNew Issue
2013-07-21 18:05DuskDescription Updatedbug_revision_view_page.php?rev_id=3746#r3746
2014-06-14 17:27WatermelonNote Added: 0009304
2014-06-14 17:27WatermelonStatusnew => feedback
2015-09-06 17:17DuskNote Added: 0013445
2015-09-06 17:17DuskStatusfeedback => new
2025-10-12 02:39Ru5tK1ngNote Added: 0024578
2025-10-12 02:39Ru5tK1ngStatusnew => resolved
2025-10-12 02:39Ru5tK1ngResolutionopen => fixed
2025-10-12 02:40Ru5tK1ngStatusresolved => feedback
2025-10-12 02:40Ru5tK1ngResolutionfixed => reopened
2025-10-12 02:40Ru5tK1ngNote Edited: 0024578bug_revision_view_page.php?bugnote_id=24578#r14589
2025-10-12 02:41Ru5tK1ngNote Edited: 0024578bug_revision_view_page.php?bugnote_id=24578#r14590
2025-11-01 18:03Ru5tK1ngNote Added: 0024616
2025-11-01 18:03Ru5tK1ngStatusfeedback => resolved
2025-11-01 18:03Ru5tK1ngResolutionreopened => fixed

Notes
(0009304)
Watermelon   
2014-06-14 17:27   
Does this still happen in 2.0?
(0013445)
Dusk   
2015-09-06 17:17   
Still appears to happen in 3.0 which suggests that the fix may lie past GZDoom 1.8.6.
(0024578)
Ru5tK1ng   
2025-10-12 02:39   
(edited on: 2025-10-12 02:41)
File link is broken. Does anyone have a BEX example?

(0024616)
Ru5tK1ng   
2025-11-01 18:03   
Tested this using the old Railgun.bex file and Zandro now understands sprite index 137.