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IDProjectCategoryView StatusDate SubmittedLast Update
0001237Zandronum[All Projects] Suggestionpublic2012-12-30 22:122014-06-13 17:42
ReporterAlienOverlord 
Assigned To 
PrioritylowSeveritytweakReproducibilityN/A
StatusacknowledgedResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0001237: Spectator movement without freelook
DescriptionI suggest adding an option to make spectators fall to the ground if freelook is off; because currently you have to use fly up/down binds to move vertically in spectator mode and those binds aren't used anywhere but in such case (I don't have fly up/down binds at all, for example).
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-  Notes
User avatar (0005633)
ZzZombo (reporter)
2012-12-31 03:29

Why spectators even have to be affected by such a CVAR? O_o
I vote for allowing spectators to look freely if they use OpenGL.
User avatar (0005636)
Torr Samaho (administrator)
2012-12-31 09:56

Quote from ZzZombo
Why spectators even have to be affected by such a CVAR? O_o
If a player explicitly disables freelook, this of course disables freelook. No matter if the player is in game or a spectator. If freelook is only disabled by the server with a dmflag, spectators should still be able to use free look (and I think they are, but I didn't check this).
User avatar (0005972)
Watermelon (developer)
2013-02-09 18:31

Odamex does this, though it would require that spectators have the ability to walk through any height in their way or else they'd get stuck in pits.

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Supporters: Neewbie
Opponents: jwaffe Combinebobnt

- Issue History
Date Modified Username Field Change
2012-12-30 22:12 AlienOverlord New Issue
2012-12-31 03:29 ZzZombo Note Added: 0005633
2012-12-31 09:56 Torr Samaho Note Added: 0005636
2013-02-09 18:31 Watermelon Note Added: 0005972
2014-06-13 17:42 Watermelon Status new => acknowledged






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