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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001098 | Zandronum | [All Projects] Suggestion | public | 2012-10-04 04:44 | 2018-09-30 22:39 | ||||
Reporter | unknownna | ||||||||
Assigned To | Watermelon | ||||||||
Priority | low | Severity | tweak | Reproducibility | N/A | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 1.0 | ||||||||
Target Version | 1.3 | Fixed in Version | |||||||
Summary | 0001098: Don't award medals during warm-up countdown sequences | ||||||||
Description | You're not awarded the First Frag medal during warm-up countdown sequences. IMHO, it would be better if none of the medals were awarded during the sequences. The warm-up is not even a part of the game. And it looks odd when other players have a medal icon above their sprite when the actual round begins. | ||||||||
Attached Files | |||||||||
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Watermelon (developer) 2014-05-09 01:19 edited on: 2014-05-09 01:26 |
Interestingly other medals are awarded in countdown, but not first frag. I assume this is desired to be global. Is this worth fixing? EDIT: Medals persist after countdown, which probably shouldn't happen... Two solutions: 1) Deny medals during countdown 2) Wipe all medals after countdown is done for all players Which option to do? |
Leonard (developer) 2014-05-09 10:33 |
I see the countdown as a "simulation" of a real game for either training or just getting ready so being awarded medals should be possible. I vote for wiping all the medals after countdown. |
Watermelon (developer) 2014-06-07 21:18 |
'https://bitbucket.org/ChrisKOmg/zandronum/commits/d8bea80e2a76ae9f9ac6858258907c0571000833 [^]' Covers all medals properly. |
Dusk (developer) 2014-06-07 22:46 |
The padding style is off.. |
Watermelon (developer) 2014-06-08 00:25 edited on: 2014-06-08 00:29 |
What do you mean? (Tab indents?) |
Torr Samaho (administrator) 2014-06-08 08:19 |
I think he means that
should be
The change itself looks ok, we just have to keep in mind that this will not completely stop all the medal relevant counters from being changed during the countdown. Since these counters are supposed to be reset after the countdown ends, this should matter though. In this light, the added check in MEDAL_PlayerDied can possibly moved to medal_GiveMedal. This way it's also guaranteed that the server won't send out any "give medal" commands that will be ignored by the client due to the countdown. And of course the changeset is missing a history entry. |
Watermelon (developer) 2014-06-08 17:56 |
Updated padding, implemented your suggestion, added history change: 'https://bitbucket.org/ChrisKOmg/zandronum/commits/f8bbffbab6aa774f81d232f3c9e6ed7bf98b7eee [^]' |
Torr Samaho (administrator) 2014-06-09 10:01 |
I went ahead and transplanted+compressed your patch to 1.3. |
Arco (updater) 2014-07-01 20:13 |
Works correctly in v1.3 140610-2242. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | Combinebobnt Qent Hypnotoad |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2012-10-04 04:44 | unknownna | New Issue | |
2013-09-18 16:48 | Watermelon | Assigned To | => Watermelon |
2013-09-18 16:48 | Watermelon | Status | new => assigned |
2014-05-05 22:32 | Watermelon | Note Added: 0008711 | |
2014-05-09 01:18 | Watermelon | Note Deleted: 0008711 | |
2014-05-09 01:19 | Watermelon | Note Added: 0008745 | |
2014-05-09 01:22 | Watermelon | Note Edited: 0008745 | View Revisions |
2014-05-09 01:22 | Watermelon | Assigned To | Watermelon => |
2014-05-09 01:22 | Watermelon | Status | assigned => new |
2014-05-09 01:25 | Watermelon | Note Edited: 0008745 | View Revisions |
2014-05-09 01:26 | Watermelon | Note Edited: 0008745 | View Revisions |
2014-05-09 10:33 | Leonard | Note Added: 0008752 | |
2014-06-07 21:18 | Watermelon | Note Added: 0008880 | |
2014-06-07 21:19 | Watermelon | Assigned To | => Watermelon |
2014-06-07 21:19 | Watermelon | Status | new => needs review |
2014-06-07 22:46 | Dusk | Note Added: 0008887 | |
2014-06-08 00:25 | Watermelon | Note Added: 0008894 | |
2014-06-08 00:29 | Watermelon | Note Edited: 0008894 | View Revisions |
2014-06-08 08:19 | Torr Samaho | Note Added: 0008905 | |
2014-06-08 08:20 | Torr Samaho | Status | needs review => feedback |
2014-06-08 17:56 | Watermelon | Note Added: 0008929 | |
2014-06-08 17:56 | Watermelon | Status | feedback => needs review |
2014-06-09 10:01 | Torr Samaho | Note Added: 0008954 | |
2014-06-09 10:01 | Torr Samaho | Status | needs review => needs testing |
2014-06-09 10:01 | Torr Samaho | Target Version | => 1.3 |
2014-07-01 20:13 | Arco | Note Added: 0009818 | |
2014-07-01 20:13 | Arco | Status | needs testing => resolved |
2014-07-01 20:13 | Arco | Resolution | open => fixed |
2018-09-30 22:39 | Blzut3 | Status | resolved => closed |
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