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IDProjectCategoryView StatusDate SubmittedLast Update
0001056Zandronum[All Projects] Bugpublic2012-09-23 22:402014-06-13 17:52
Reporterunknownna 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version1.0 
Target VersionFixed in Version 
Summary0001056: hud_althud can possibly give some players an unfair advantage under certain circumstances
DescriptionAttached screenshot. If hud_althud is set to 1, coop spying clients will be able to see the inventory of other players.
Additional InformationI've already noticed that people tell each other the health value of the murderer on WhoDunIt servers.
Attached Filespng file icon Screenshot_Doom_20120924_003455.png [^] (254,744 bytes) 2012-09-23 22:40

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-  Notes
User avatar (0004789)
Qent (updater)
2012-09-24 00:28

Does it happen in gamemodes other than Co-op/Survival/Invasion? Normally, spectators are supposed to be able to see players' health in those gamemodes.
User avatar (0006227)
Dusk (developer)
2013-04-05 11:47

I don't think the HUD is at fault here. WDI is abusing survival here and this is a consequence of it and should be using LMS instead. Further, exactly what advantage is gained here anyway? I don't think in normal WDI servers you can just coop spy the murderer anyway.

I'd say this should just be closed.

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- Issue History
Date Modified Username Field Change
2012-09-23 22:40 unknownna New Issue
2012-09-23 22:40 unknownna File Added: Screenshot_Doom_20120924_003455.png
2012-09-23 23:02 unknownna Description Updated View Revisions
2012-09-24 00:28 Qent Note Added: 0004789
2013-04-05 11:47 Dusk Note Added: 0006227
2014-06-13 17:52 Watermelon Status new => closed
2014-06-13 17:52 Watermelon Resolution open => no change required






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