MantisBT - Zandronum
View Issue Details
0001056Zandronum[All Projects] Bugpublic2012-09-23 22:402014-06-13 17:52
unknownna 
 
normalminoralways
closedno change required 
1.0 
 
0001056: hud_althud can possibly give some players an unfair advantage under certain circumstances
Attached screenshot. If hud_althud is set to 1, coop spying clients will be able to see the inventory of other players.
I've already noticed that people tell each other the health value of the murderer on WhoDunIt servers.
No tags attached.
png Screenshot_Doom_20120924_003455.png (254,744) 2012-09-23 22:40
/tracker/file_download.php?file_id=736&type=bug
png
Issue History
2012-09-23 22:40unknownnaNew Issue
2012-09-23 22:40unknownnaFile Added: Screenshot_Doom_20120924_003455.png
2012-09-23 23:02unknownnaDescription Updatedbug_revision_view_page.php?rev_id=2599#r2599
2012-09-24 00:28QentNote Added: 0004789
2013-04-05 11:47DuskNote Added: 0006227
2014-06-13 17:52WatermelonStatusnew => closed
2014-06-13 17:52WatermelonResolutionopen => no change required

Notes
(0004789)
Qent   
2012-09-24 00:28   
Does it happen in gamemodes other than Co-op/Survival/Invasion? Normally, spectators are supposed to be able to see players' health in those gamemodes.
(0006227)
Dusk   
2013-04-05 11:47   
I don't think the HUD is at fault here. WDI is abusing survival here and this is a consequence of it and should be using LMS instead. Further, exactly what advantage is gained here anyway? I don't think in normal WDI servers you can just coop spy the murderer anyway.

I'd say this should just be closed.