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View Revisions: Issue #2688 | [ All Revisions ] [ Back to Issue ] | ||
Summary | 0002688: HiRes HUD Font not Scaled | ||
Revision | 2016-04-03 11:00 by cobalt | ||
Description | Using the HiRes asset from Dancso ['http://forum.zdoom.org/viewtopic.php?p=428998#p428998 [^]' ], Zandronum seems incapable of scaling the numbers in the HUD. In the attached PWAD, you will see the HUD statusbar cover the mugshot and leak everywhere else in the status bar. I am not exactly sure if this is specifically a Zandronum issue or if it is just because the fix has not yet been ported over yet from (G)ZDoom's recent developments. This works perfectly fine using GZDoom 2.1 (x64), so I assume this is merely a bug that wasn't ported over yet? (I really don't know) I have attached a demonstration PWAD for this issue. |
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Revision | 2016-03-30 18:25 by Tiger | ||
Description | Using the HiRes asset from Dancso ['http://forum.zdoom.org/viewtopic.php?p=428998#p428998 [^]' ], Zandronum seems incapable of scaling the numbers in the HUD. In the attached PWAD, you will see the HUD statusbar cover the mugshot and leak everywhere else in the status bar. I am not exactly sure if this is specifically a Zandronum issue or if it is just because the fix has not yet been ported over yet from (G)ZDoom's recent developments. This works perfectly fine using GZDoom 2.1 (x64), so I assume this is merely a bug that wasn't ported over yet? (I really don't know) I have attached a demonstration PWAD for this issue. |
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