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View Revisions: Issue #2607 All Revisions ] Back to Issue ]
Summary 0002607: Weapon sync regression in 3.0
Revision 2016-02-01 00:24 by unknownna
Steps To Reproduce * Gamer's Proxy : combined ping at 140

1. zandronum -iwad doom2.wad -host +sv_cheats 1 +sv_nomonsters 1 +sv_infiniteammo 1
2. Connect a client to the server with an emulated ping of 140
3. Join the game.
4. "give all" in the console.
5. Select between the chaingun and rocket launcher using weapprev/weapnext while rapidly pressing +attack, sometimes allowing the rocket launcher to fire a rocket. It will desync very quickly.

Demo

zandronum -iwad doom2.wad -playdemo 3.0_weapondesync.cld
Revision 2016-02-01 00:21 by unknownna
Steps To Reproduce * Gamer's Proxy : combined ping at 140

1. zandronum -iwad doom2.wad -host +sv_cheats 1 +sv_nomonsters 1 +sv_infiniteammo 1
2. Connect a client to the server with an emulated ping of 140
3. Join the game.
4. "give all" in the console.
5. Select between the chaingun and rocket launcher using weapprev/weapnext while rapidly pressing +atttack, sometimes allowing the rocket launcher to fire a rocket. It will desync very quickly.

Demo

zandronum -iwad doom2.wad -playdemo 3.0_weapondesync.cld






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