Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Revisions: Issue #2512 All Revisions ] Back to Issue ]
Summary 0002512: cvars set with consolecommand conflict with cvarinfo
Revision 2015-12-06 19:54 by Ru5tK1ng
Description before zan supported cvarinfo, mod cvars were set/saved using consolecommand, and they would be placed in the ini under [Doom.UnknownConsoleVariables]

however when zan did start to support cvarinfo, zan wouldnt load due to these cvars already existing, as cvarinfo puts them under [Doom.NetServerInfo.Mod]

thus users had to go into their ini and remove the cvars from [Doom.UnknownConsoleVariables] in order to play the mod
Revision 2015-11-29 14:08 by cobalt
Description before zan supported cvarinfo, mod cvars were set/saved using consolecommand, and they would be placed in the ini under [Doom.UnknownConsoleVariables]

however when zan did start to support cvarinfo, zan wouldnt load due to these cvars already existing, as cvarinfo puts them under [Doom.NetServerInfo.Mod]

thus users had to go into their ini and remove the cvars from [Doom.UnknownConsoleVariables] in order to play the mod
Revision 2015-11-04 03:34 by WaTaKiD
Description before zan supported cvarinfo, mod cvars were set/saved using consolecommand, and they would be placed in the ini under [Doom.UnknownConsoleVariables]

however when zan did start to support cvarinfo, zan wouldnt load due to these cvars already existing, as cvarinfo puts them under [Doom.NetServerInfo.Mod]

thus users had to go into their ini and remove the cvars from [Doom.UnknownConsoleVariables] in order to play the mod






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker