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| View Revisions: Issue #2320 | [ All Revisions ] [ Back to Issue ] | ||
| Summary | 0002320: Leaving server through offline skirmish doesn't disconnect client first causing it to leave player behind | ||
| Revision | 2015-10-10 00:29 by Ru5tK1ng | ||
| Steps To Reproduce | 1. zandronum -iwad doom2.wad -host 2. zandronum -iwad doom2.wad -connect localhost 3. zandronum -iwad doom2.wad -connect localhost 4. Join the game with client A. 5. Start an offline skirmish with Client A. |
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| Revision | 2015-10-04 09:35 by cobalt | ||
| Steps To Reproduce | 1. zandronum -iwad doom2.wad -host 2. zandronum -iwad doom2.wad -connect localhost 3. zandronum -iwad doom2.wad -connect localhost 4. Join the game with client A. 5. Start an offline skirmish with Client A. |
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| Revision | 2015-06-18 13:20 by unknownna | ||
| Steps To Reproduce | 1. zandronum -iwad doom2.wad -host 2. zandronum -iwad doom2.wad -connect localhost 3. zandronum -iwad doom2.wad -connect localhost 4. Join the game with client A. 5. Start an offline skirmish with Client A. |
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