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View Revisions: Issue #2143 | [ All Revisions ] [ Back to Issue ] | ||
Summary | 0002143: Desync: A_LookEx fails entirely on client. | ||
Revision | 2015-04-18 13:23 by cobalt | ||
Steps To Reproduce | Run attached wad. When server, zombieman blinks and spawns two archvilefire actors, then disappears. When client, zombieman spawns one archvilefire. (the latter is SXF_CLIENTSIDE) When server, doomimp behaves as default. When client, doomimp will desync, standing idle on client while behaving normally on server. Desync will end on serverside change to actor, ie state change. (attacking, in pain, dying) |
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Revision | 2015-03-30 01:01 by -Jes- | ||
Steps To Reproduce | Run attached wad. When server, zombieman blinks and spawns two archvilefire actors, then disappears. When client, zombieman spawns one archvilefire. (the latter is SXF_CLIENTSIDE) When server, doomimp behaves as default. When client, doomimp will desync, standing idle on client while behaving normally on server. Desync will end on serverside change to actor, ie state change. (attacking, in pain, dying) |
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