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| View Revisions: Issue #1955 | [ All Revisions ] [ Back to Issue ] | ||
| Summary | 0001955: Frozen corpse desync/teleportation | ||
| Revision | 2014-11-21 17:48 by Arco | ||
| Steps To Reproduce | To do this bug, I used a test wad from another ticket. 1. zandronum.exe -iwad doom2.wad -file FreezeHueTest.wad +survival 1 -host 2. Wait for the countdown to stop and walk on the elevated surface to summon a rocket to kill yourself. 3. When the countdown resumes, move. |
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| Revision | 2014-10-16 06:21 by cobalt | ||
| Steps To Reproduce | To do this bug, I used a test wad from another ticket. 1. zandronum.exe -iwad doom2.wad -file FreezeHueTest.wad +survival 1 -host 2. Wait for the countdown to stop and walk on the elevated surface to summon a rocket to kill yourself. 3. When the countdown resumes, move. |
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| Revision | 2014-10-10 18:58 by Arco | ||
| Steps To Reproduce | To do this bug, I used a test wad from another ticket. 1. zandronum.exe -iwad doom2.wad -file FreezeHueTest.wad +survival 1 -host 2. Wait for the countdown to stop and walk on the elevated surface to summon a rocket to kill yourself. 3. When the countdown resumes, move. |
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