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Summary 0001955: Frozen corpse desync/teleportation
Revision 2014-10-10 18:58 by Arco
Description I ran across this bug while I was testing a hexen mod online in survival. When I die to freeze projectiles, and when I respawn when the frozen corpse breaks, it seems to teleport me to where I died. I've uploaded a demo and the wad in question is here.

I thought this bug only happened on hexen but it appears to happen in doom as well.
Revision 2014-10-16 06:21 by cobalt
Description I ran across this bug while I was testing a hexen mod online in survival. When I die to freeze projectiles, and when I respawn when the frozen corpse breaks, it seems to teleport me to where I died. I've uploaded a demo and the wad in question is here.

I thought this bug only happened on hexen but it appears to happen in doom as well.
Revision 2014-10-10 18:58 by Arco
Steps To Reproduce To do this bug, I used a test wad from another ticket.

1. zandronum.exe -iwad doom2.wad -file FreezeHueTest.wad +survival 1 -host
2. Wait for the countdown to stop and walk on the elevated surface to summon a rocket to kill yourself.
3. When the countdown resumes, move.
Revision 2014-10-16 06:21 by cobalt
Steps To Reproduce To do this bug, I used a test wad from another ticket.

1. zandronum.exe -iwad doom2.wad -file FreezeHueTest.wad +survival 1 -host
2. Wait for the countdown to stop and walk on the elevated surface to summon a rocket to kill yourself.
3. When the countdown resumes, move.
Revision 2014-11-21 17:48 by Arco
Description I ran across this bug while I was testing a hexen mod online in survival. When I die to freeze projectiles, and when I respawn when the frozen corpse breaks, it seems to teleport me to where I died. I've uploaded a demo and the wad in question is here.

I thought this bug only happened on hexen but it appears to happen in doom as well.
Revision 2014-11-21 17:48 by Arco
Steps To Reproduce To do this bug, I used a test wad from another ticket.

1. zandronum.exe -iwad doom2.wad -file FreezeHueTest.wad +survival 1 -host
2. Wait for the countdown to stop and walk on the elevated surface to summon a rocket to kill yourself.
3. When the countdown resumes, move.






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