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Summary 0001468: Projectiles with NOEXPLODEFLOOR desync online.
Revision 2015-01-08 15:14 by Dusk
Description While modding Megaman 8-Bit Deathmatch, I noticed NOEXPLODEFLOOR causes desync online.
This issue did not occur in Skulltag 0.98e, but it has existed since Zandronum 1.0.
I have attatched a very simple test pk3 that should be run with MM8BDM-v3a or higher to test this.
Revision 2014-11-04 20:34 by cobalt
Description While modding Megaman 8-Bit Deathmatch, I noticed NOEXPLODEFLOOR causes desync online.
This issue did not occur in Skulltag 0.98e, but it has existed since Zandronum 1.0.
I have attatched a very simple test pk3 that should be run with MM8BDM-v3a or higher to test this.
Revision 2013-08-17 18:33 by RusselCS
Description While modding Megaman 8-Bit Deathmatch, I noticed NOEXPLODEFLOOR causes desync online.
This issue did not occur in Skulltag 0.98e, but it has existed since Zandronum 1.0.
I have attatched a very simple test pk3 that should be run with MM8BDM-v3a or higher to test this.






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