Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Revisions: Issue #1964 All Revisions ] Back to Issue ]
Summary 0001964: Software 3D floors are impervious to earthquakes
Revision 2014-10-16 23:54 by Edward-san
Description This problem comes from ZDoom and was fixed in r3626.

Sadly the change is done after a huge refactoring of the software renderer, so that's hard, but the visive effect feels too much unnatural.

It happens offline, online, 1.x and 2.x.
Revision 2014-10-16 23:52 by Edward-san
Description This problem comes from ZDoom and was fixed in r3626.

Sadly the change is done after a huge refactoring of the software renderer, so that's hard, but the visive effect feels too much unnatural.






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker