View Revisions: Issue #1964 |
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Summary |
0001964: Software 3D floors are impervious to earthquakes |
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Revision |
2014-10-16 23:54 by Edward-san |
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Description |
This problem comes from ZDoom and was fixed in r3626.
Sadly the change is done after a huge refactoring of the software renderer, so that's hard, but the visive effect feels too much unnatural.
It happens offline, online, 1.x and 2.x. |
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Revision |
2014-10-16 23:52 by Edward-san |
|
Description |
This problem comes from ZDoom and was fixed in r3626.
Sadly the change is done after a huge refactoring of the software renderer, so that's hard, but the visive effect feels too much unnatural. |