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View Revisions: Issue #1964 Back to Issue ]
Summary 0001964: Software 3D floors are impervious to earthquakes
Revision 2014-10-16 23:52 by Edward-san
Description This problem comes from ZDoom and was fixed in r3626.

Sadly the change is done after a huge refactoring of the software renderer, so that's hard, but the visive effect feels too much unnatural.
Revision 2014-10-16 23:54 by Edward-san
Description This problem comes from ZDoom and was fixed in r3626.

Sadly the change is done after a huge refactoring of the software renderer, so that's hard, but the visive effect feels too much unnatural.

It happens offline, online, 1.x and 2.x.






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