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View Revisions: Issue #463 | [ All Revisions ] [ Back to Issue ] | ||
Summary | 0000463: Ambient sounds pile up for incoming clients, after map changes and after reconnecting | ||
Revision | 2014-07-24 01:40 by unknownna | ||
Steps To Reproduce | 1. zandronum -file amb_snd_test_01.wad -host. 2. Connect a client to the server. 3. "reconnect" in the console or "map/changemap map01" in the server console. 4. Repeat step 3 a few times. The sounds will pile up at rapid speeds. 5. "disconnect" in the console. 6. "reconnect" in the console. The sounds will still pile up, but not as much anymore. |
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Revision | 2011-05-23 05:45 by unknownna | ||
Steps To Reproduce | 1. Start a server with the example WAD loaded. 2. Connect a client to the server. 3. "reconnect" in the console or "changemap map01" in the server console. 4. Repeat step 3. |
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