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Summary 0000463: Ambient sounds pile up for incoming clients, after map changes and after reconnecting
Revision 2014-07-24 01:40 by unknownna
Description Ambient sounds (and perhaps some other things as well) pile up for incoming clients, for reconnecting clients and after "map/changemap" map changes. This causes the clients to play sounds at rapid speeds for a long time if they've been on the server for a while. Each reconnect and "map/changemap" map change causes the sounds to play at rapid speeds even longer than before. So the longer you are on the server, the more it bugs up.
Revision 2011-05-23 05:45 by unknownna
Description Ambient sounds will pile up for newly connected clients. The sounds will be played at full speed.






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