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View Revisions: Issue #4361 | [ All Revisions ] [ Back to Issue ] | ||
Summary | 0004361: [3.2] Change the counters in PvP modes on the scoreboard that count "x frags left" etc. to a static "fraglimit x" | ||
Revision | 2024-08-04 13:52 by unknownna | ||
Description | As noted in my other comment in'https://zandronum.com/tracker/view.php?id=4288#c23887 [^]' , it's a bit confusing to have 2 counters that count opposite ways on the scoreboard. An example would be in domination mode with a pointlimit of 100. It will start out saying "100 points left", but when a team captures some territory and starts to earn points, the counter will count downwards while there's a counter right beneath it incrementing and comparing points between teams. The problem with this is that when you look at the scoreboard during mid-game, you will not get a clear indication of what the pointlimit actually is, unless you calculate it yourself by comparing the team points to the "x points left" message. Ideally it should just say "pointlimit 100" or something so players will always have a clear indication of what it's set to and what the goal to reach is. The only exception I can think of at the moment is duel and coop modes, where you want duellimit and x amount of monsters/secrets to count downwards. And maybe an exception for wavelimit in invasion, but I'm not sure which way feels best here. |
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Revision | 2024-08-04 13:51 by unknownna | ||
Description | As noted in my other comment'inhttps://zandronum.com/tracker/view.php?id=4288#c23887 [^]' , it's a bit confusing to have 2 counters that count opposite ways on the scoreboard. An example would be in domination mode with a pointlimit of 100. It will start out saying "100 points left", but when a team captures some territory and starts to earn points, the counter will count downwards while there's a counter right beneath it incrementing and comparing points between teams. The problem with this is that when you look at the scoreboard during mid-game, you will not get a clear indication of what the pointlimit actually is, unless you calculate it yourself by comparing the team points to the "x points left" message. Ideally it should just say "pointlimit 100" or something so players will always have a clear indication of what it's set to and what the goal to reach is. The only exception I can think of at the moment is duel and coop modes, where you want duellimit and x amount of monsters/secrets to count downwards. And maybe an exception for wavelimit in invasion, but I'm not sure which way feels best here. |
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Revision | 2024-08-04 12:17 by unknownna | ||
Description | As noted in my other comment in'https://zandronum.com/tracker/view.php?id=915#c23854 [^]' , it's a bit confusing to have 2 counters that count opposite ways on the scoreboard. An example would be in domination mode with a pointlimit of 100. It will start out saying "100 points left", but when a team captures some territory and starts to earn points, the counter will count downwards while there's a counter right beneath it incrementing and comparing points between teams. The problem with this is that when you look at the scoreboard during mid-game, you will not get a clear indication of what the pointlimit actually is, unless you calculate it yourself by comparing the team points to the "x points left" message. Ideally it should just say "pointlimit 100" or something so players will always have a clear indication of what it's set to and what the goal to reach is. The only exception I can think of at the moment is duel and coop modes, where you want duellimit and x amount of monsters/secrets to count downwards. And maybe an exception for wavelimit in invasion, but I'm not sure which way feels best here. |
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Revision | 2024-08-04 11:21 by unknownna | ||
Description | As noted in my other comment in'https://zandronum.com/tracker/view.php?id=915#c23854 [^]' , it's a bit confusing to have 2 counters that count opposite ways on the scoreboard. An example would be in domination mode with a pointlimit of 100. It will start out saying "100 points left", but when a team captures some territory and starts to earn points, the counter will count downwards while there's a counter right beneath it incrementing and comparing points between teams. The problem with this is that when you look at the scoreboard during mid-game, you will not get a clear indication of what the pointlimit actually is, unless you calculate it yourself by comparing the team points to the "x points left" message. Ideally it should just say "pointlimit 100" or something so players will always have a clear indication of what it's set to and what the goal to reach is. The only exception I can think of at the moment is duel and coop modes, where you want duellimit and x amount of monsters/secrets to count downwards. |
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