Anonymous | Login | Signup for a new account | 2025-08-05 18:38 UTC | ![]() |
My View | View Issues | Change Log | Roadmap | All Projects Issue Support Ranking | Rules | My Account |
View Revisions: Issue #327 | [ Back to Issue ] | ||
Summary | 0000327: Newly connected clients don't know if players in-game are carrying certain spheres | ||
Revision | 2012-09-26 20:11 by unknownna | ||
Description | If a player is carrying a sphere, e.g., the invulnerability sphere, newly connected clients will see the player as being normal.Confirmed spheres: Clients are updated about blur / invisibility / turbo spheres. |
||
Revision | 2012-09-26 20:11 by unknownna | ||
Description | If a player is carrying a sphere, e.g., the invulnerability sphere, newly connected clients will see the player as being normal. Confirmed spheres: * Doomsphere * Guardsphere * TimeFreezeSphere * InvulnerabilitySphere * ShadowArmor Clients are informed of the BlurSphere, InvisibilitySphere and Turbosphere actors. |
||
Revision | 2012-09-26 20:11 by unknownna | ||
Steps To Reproduce | |||
Revision | 2012-09-26 20:11 by unknownna | ||
Steps To Reproduce | 1. zandronum.exe -file shadowarmor_01.wad -host 2. Connect client A to the server and join the game. 3. "invuse;invuse" in the console. 4. Connect client B to the server. |
Copyright © 2000 - 2025 MantisBT Team |