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View Revisions: Issue #2255 | [ Back to Issue ] | ||
Summary | 0002255: Weapon desync regression | ||
Revision | 2015-05-25 12:47 by unknownna | ||
Steps To Reproduce | 1.3 1. zandronum -playdemo weapon_desync_1.3.cld 2.0 1. zandronum -playdemo weapon_desync_2.0.cld |
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Revision | 2015-06-14 10:45 by cobalt | ||
Steps To Reproduce | 1.3 1. zandronum -playdemo weapon_desync_1.3.cld 2.0 1. zandronum -playdemo weapon_desync_2.0.cld |
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Revision | 2015-05-25 12:47 by unknownna | ||
Additional Information | I checked every public version from 1.0 up to 1.3 and could only reproduce it in 1.3 and 2.0. I also found a 3.0 build here and managed to reproduce the issue there as well. Now, there are still some ancient desyncs that we never fixed, but this issue is a regression. It worked a lot better before. |
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Revision | 2015-06-14 10:45 by cobalt | ||
Additional Information | I checked every public version from 1.0 up to 1.3 and could only reproduce it in 1.3 and 2.0. I also found a 3.0 build here and managed to reproduce the issue there as well. Now, there are still some ancient desyncs that we never fixed, but this issue is a regression. It worked a lot better before. |
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Revision | 2015-06-16 09:57 by unknownna | ||
Steps To Reproduce | 1.3 1. zandronum -playdemo weapon_desync_1.3.cld 2.0 1. zandronum -playdemo weapon_desync_2.0.cld |
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Revision | 2015-06-16 09:57 by unknownna | ||
Additional Information | I checked every public version from 1.0 up to 1.3 and could only reproduce it in 1.3 and 2.0. I also found a 3.0 build here and managed to reproduce the issue there as well. Now, there are still some ancient desyncs that we never fixed, but this issue is a regression. It worked a lot better before. |
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