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| View Revisions: Issue #1986 | [ Back to Issue ] | ||
| Summary | 0001986: A_FadeOut doesn't work online | ||
| Revision | 2014-11-03 12:18 by StrikerMan780 | ||
| Description | Any serverside actor will not be faded, nor removed by A_FadeOut if used online. | ||
| Revision | 2014-11-11 13:37 by Dusk | ||
| Description | Any actor will not be faded, nor removed by A_FadeOut if used online. | ||
| Revision | 2014-11-03 12:18 by StrikerMan780 | ||
| Steps To Reproduce | Launch a server with these two PK3s, set it to Deathmatch on the map DM1. Die and respawn a few times. The teleport particles/fog will accumulate. 'http://shadowmavericks.com/files/Doom/rott_tc_full.pk3 [^]' 'http://shadowmavericks.com/files/Doom/rott_tc_zan20patch_v1.pk3 [^]' |
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| Revision | 2014-11-11 13:37 by Dusk | ||
| Steps To Reproduce | |||
| Revision | 2014-11-03 12:18 by StrikerMan780 | ||
| Additional Information | Culprit Actor: ACTOR RottTeleportFog : TeleportFog replaces TeleportFog { +NOBLOCKMAP +NOTELEPORT +NOGRAVITY +FLOAT States { Spawn: TFOG ABCDEFGHABCDEFGHABCDEFGHABCDEFGHABCDEFGHABCDEFGH 1 Bright Looper: TFOG ABCDEFGH 1 Bright a_fadeout Loop } } |
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| Revision | 2014-11-11 13:37 by Dusk | ||
| Additional Information |
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| Revision | 2014-11-11 14:37 by Dusk | ||
| Steps To Reproduce | |||
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