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IDProjectCategoryView StatusDate SubmittedLast Update
0002114Zandronum[All Projects] Bugpublic2015-02-25 10:442018-09-30 22:58
Reporteribm5155 
Assigned ToEdward-san 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformX64OS8.1OS Versionpro
Product Version2.0-beta 
Target VersionFixed in Version2.0 
Summary0002114: Latest build causes skybox hom in Zombie Horde - ze12 map. (openGL)
DescriptionGPUs Tested: Intel HD4000 and AMD HD8870m.

This bug is like if the player camera was too near from the texture that it started to look really bright, but I don't think it's that the problem here, and also Edward Sam got another result on the same map.

This map worked fine on zandronum 1.3, and in 2.0 in software mode

My Screenshots in gl
IMG 1.3ahttp://i.imgur.com/lHcoVA6.png
IMG 2.0ahttp://i.imgur.com/ttfx4i0.png
IMG 1.3bhttp://i.imgur.com/mDKKH9D.png
IMG 2.0bhttp://i.imgur.com/djlJTDz.png
IMG 2.0chttp://i.imgur.com/b0kIgnj.png

Compatibility mode:http://i.imgur.com/RdVvGzL.png

Edward Sam Screenshot:https://imgur.com/eSRXtBI

Steps To ReproduceJoin Ze12 map in opengl mode
Additional InformationWAD REDUCED:http://www.mediafire.com/download/g3qn0nvegn2wjhn/ze12.pk3
MAP ZE12
Attached Filestxt file icon skytex_lt128_fix_zan.diff.txt [^] (2,160 bytes) 2015-03-20 11:38 [Show Content]

- Relationships
related to 0002098closed Latest build causes slope and height malfunctions in Zombie Horde. 

-  Notes
User avatar (0011756)
Edward-san (developer)
2015-02-25 11:25

Since I could reproduce the issue also in GZDoom 2.0.5, I reported it over the GZDoom bugs forum thread, here.
User avatar (0011867)
Edward-san (developer)
2015-03-20 11:18
edited on: 2015-03-20 14:39

Graf fixed this in this commit, but in order to get the fix right, gzdoom 1333 must be backported.

Then, this patch I'm going to attach should work fine (discussed with graf in the gzdoom bug thread).

[edit] I found a simpler patch which isn't inspired by the gl_skydome rewrite done later by gzdoom. I committed it in the sandbox here.

User avatar (0011918)
Torr Samaho (administrator)
2015-03-29 17:20

I transplanted your patch.
User avatar (0011983)
Edward-san (developer)
2015-04-02 18:50

Works perfectly.

Issue Community Support
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- Issue History
Date Modified Username Field Change
2015-02-25 10:44 ibm5155 New Issue
2015-02-25 11:25 Edward-san Note Added: 0011756
2015-02-25 11:25 Edward-san Status new => acknowledged
2015-02-25 11:25 Edward-san Resolution open => waiting for zdoom
2015-02-25 12:58 Dusk Relationship added related to 0002098
2015-03-20 11:18 Edward-san Note Added: 0011867
2015-03-20 11:18 Edward-san Assigned To => Edward-san
2015-03-20 11:18 Edward-san Status acknowledged => assigned
2015-03-20 11:18 Edward-san Resolution waiting for zdoom => open
2015-03-20 11:22 Edward-san Note Edited: 0011867 View Revisions
2015-03-20 11:37 Edward-san Note Edited: 0011867 View Revisions
2015-03-20 11:38 Edward-san File Added: skytex_lt128_fix_zan.diff.txt
2015-03-20 11:42 Edward-san Status assigned => needs review
2015-03-20 14:39 Edward-san Note Edited: 0011867 View Revisions
2015-03-29 17:20 Torr Samaho Note Added: 0011918
2015-03-29 17:21 Torr Samaho Status needs review => needs testing
2015-04-02 18:50 Edward-san Note Added: 0011983
2015-04-02 18:50 Edward-san Status needs testing => resolved
2015-04-02 18:50 Edward-san Fixed in Version => 2.0
2015-04-02 18:50 Edward-san Resolution open => fixed
2018-09-30 22:58 Blzut3 Status resolved => closed






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