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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001894 | Zandronum | [All Projects] Bug | public | 2014-07-21 01:35 | 2018-09-30 22:58 | ||||
Reporter | WaTaKiD | ||||||||
Assigned To | Dusk | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 2.0-beta | ||||||||
Target Version | 2.0 | Fixed in Version | 2.0 | ||||||
Summary | 0001894: hexen fighter fist desync online | ||||||||
Description | on the 3rd punch, the animation plays differently than offline, the fighter does not make the grunt sound, and the next swing or 2 dont actually connect | ||||||||
Steps To Reproduce | join hexen server choose fighter punch a monster 3 times notice desync on 3rd punch (i used 'summon dragon' as a punching bag) | ||||||||
Additional Information | ive tested gzdoom 323/1.5.0/1.8.6 and zdoom 2.3.1/2.5.0/2.7.1 along with zandro 1.2.2 and 1.3-140703-1806 singleplayer and multiplayer, and this appears to happen only in zandro 2.0 online, in every build ive tested so far, latest being 140720-1542 'https://www.dropbox.com/s/4zhl8dz12qxu14x/2.0fighteroffline.mp4 [^]' 'https://www.dropbox.com/s/mqsaph4gde04c3x/2.0fighteronline.mp4 [^]' | ||||||||
Attached Files | |||||||||
Notes | |
(0010031) DevilHunter (reporter) 2014-07-21 22:56 edited on: 2014-07-22 23:19 |
I can confirm this. However, it seems that during the 3rd punch, it will be like I'm punching right though the Dragon, and cannot hit him anymore. The only way to kill the loud ass dragon.. is to do kill monsters in Rcon. EDIT: ok I feel stupid. The same happens for me. Backed a Dragon up to a piller, punched it a few times.. No Grunt after 3rd Punch, and some Punch's don't connect |
(0011149) Torr Samaho (administrator) 2014-12-31 11:30 edited on: 2014-12-31 11:30 |
Works fine for me in the latest 2.0 version. Can somebody check whether this still happens in 2.0 (141231-1055 or newer)? |
(0011155) WaTaKiD (updater) 2014-12-31 14:46 |
no longer an issue for me as of 2.0-141231-1114 |
(0011511) WaTaKiD (updater) 2015-01-23 07:10 |
after testing 2.0-r150119-2001, this issue came up again i dont know when this was fixed before, but i think'https://bitbucket.org/Torr_Samaho/zandronum/commits/839cd8f167c83a702c1e6b46d8931d39d3a76d05 [^]' might be the recent cause for this issue although when i tried to update and build this, it came out as 1.4 and the issue wasnt present, but when i updated and built'https://bitbucket.org/Torr_Samaho/zandronum/commits/2acec5d85c83aeede5a18581f2d5f4455956b86b [^]' it came out as 2.0 and the issue was present, and doing cl_hitscandecalhack 0 fixes the issue |
(0011513) Edward-san (developer) 2015-01-23 10:26 edited on: 2015-01-23 11:12 |
It seems you need to find the revision which fixed the desync first. [edit]Nevermind. This happens because since the mentioned change, clients could not set the victim parameter of P_LineAttack anymore, hence in A_FPunchAttack, linetarget, whose pointer is passed as argument of P_LineAttack, remains NULL and makes the clients skip the code referred later. |
(0011784) cobalt (updater) 2015-03-08 19:16 |
Issue addressed by commit a6ae75a6bd6d: - fixed: Baratus's punch attack would not set linetarget on the client, causing desyncs, due to the ZDoom upgrade interfering with 839cd8f. (fixes 1894) Committed by Teemu Piippo [Dusk] on Saturday 28 February 2015 16:24:47 Changes in files: src/p_map.cpp | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) |
(0011793) WaTaKiD (updater) 2015-03-08 21:41 |
after testing with 2.0-r150308-2039, issue seems fixed |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-07-21 01:35 | WaTaKiD | New Issue | |
2014-07-21 22:56 | DevilHunter | Note Added: 0010031 | |
2014-07-22 23:19 | DevilHunter | Note Edited: 0010031 | View Revisions |
2014-07-25 22:21 | Arco | Status | new => confirmed |
2014-12-31 11:30 | Torr Samaho | Note Added: 0011149 | |
2014-12-31 11:30 | Torr Samaho | Note Edited: 0011149 | View Revisions |
2014-12-31 11:31 | Torr Samaho | Status | confirmed => feedback |
2014-12-31 14:46 | WaTaKiD | Note Added: 0011155 | |
2014-12-31 14:46 | WaTaKiD | Status | feedback => new |
2014-12-31 15:47 | Arco | Status | new => closed |
2014-12-31 15:47 | Arco | Resolution | open => no change required |
2015-01-23 07:10 | WaTaKiD | Note Added: 0011511 | |
2015-01-23 07:10 | WaTaKiD | Status | closed => feedback |
2015-01-23 07:10 | WaTaKiD | Resolution | no change required => reopened |
2015-01-23 10:26 | Edward-san | Note Added: 0011513 | |
2015-01-23 11:05 | Edward-san | Note Edited: 0011513 | View Revisions |
2015-01-23 11:11 | Edward-san | Note Edited: 0011513 | View Revisions |
2015-01-23 11:12 | Edward-san | Note Edited: 0011513 | View Revisions |
2015-02-15 21:08 | Dusk | Target Version | => 2.0 |
2015-02-22 11:25 | Dusk | Assigned To | => Dusk |
2015-02-22 11:25 | Dusk | Status | feedback => assigned |
2015-03-08 19:16 | cobalt | Status | assigned => needs testing |
2015-03-08 19:16 | cobalt | Steps to Reproduce Updated | View Revisions |
2015-03-08 19:16 | cobalt | Additional Information Updated | View Revisions |
2015-03-08 19:16 | cobalt | Note Added: 0011784 | |
2015-03-08 21:41 | WaTaKiD | Note Added: 0011793 | |
2015-03-09 04:50 | Dusk | Status | needs testing => resolved |
2015-03-09 04:50 | Dusk | Fixed in Version | => 2.0 |
2015-03-09 04:50 | Dusk | Resolution | reopened => fixed |
2018-09-30 22:58 | Blzut3 | Status | resolved => closed |
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