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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001378 | Zandronum | [All Projects] Suggestion | public | 2013-06-24 14:55 | 2018-09-30 21:36 | ||||
Reporter | Balrog | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | high | Severity | feature | Reproducibility | N/A | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 1.2 | ||||||||
Target Version | 1.3 | Fixed in Version | 1.3 | ||||||
Summary | 0001378: sv_forcerandom: Force the use of a random player class | ||||||||
Description | Since there's apparently a demand for it, why not add a CVAR to force the use of a random player class regardless of user settings. | ||||||||
Additional Information | This is currently only possible by changing the user's settings with ConsoleCommand. | ||||||||
Attached Files | |||||||||
Relationships | ||||||
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Notes | |
(0008621) Frits (reporter) 2014-04-20 19:51 |
I could really use this function for the zandronum version of prophunt. Some classes like health vials are more op than for example a big tree. Hypnotoad implemented a hacky way via acs that uses console command but it's crude and causes kicks. ? Can this be a thing for 2.0/1.3? |
(0008624) Hypnotoad (reporter) 2014-04-21 12:05 |
Indeed, such a feature would be extremely useful for us. Prop hunt is much more fun when you're forced into a random class. |
(0008660) Torr Samaho (administrator) 2014-05-01 15:45 edited on: 2014-05-01 17:21 |
I had a brief look at this and implemented the cvar with pretty much no testing. Please test if this build works as expected. EDIT: I noticed that there is a serious problem with this build: sv_forcerandom may not be true while a map is loaded. I'll look into this. EDIT3: This should work better. |
(0008664) Frits (reporter) 2014-05-01 20:57 |
Works fine on my end :) |
(0008669) ZzZombo (reporter) 2014-05-02 15:27 |
What about generalizing stuff? Add instead sv_forceclass "<class name>", and "random" for random class unless there is a class defined and named that way? |
(0008670) Torr Samaho (administrator) 2014-05-02 17:53 |
I don't see any reasonable use for sv_forceclass "<class name>" (except if the class name is random). If you want every single player on every team to use the very same class, you probably shouldn't be running a mod that offers different classes. |
(0008677) Torr Samaho (administrator) 2014-05-03 08:47 |
I added sv_forcerandom to 1.3, but begin to think we should rename it to make its purpose more clear, e.g. sv_forcerandomclass. |
(0008847) Arco (updater) 2014-06-04 20:20 |
Works as intended in v1.3 r140413-2324M. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | ZzZombo Esum Leonard Hypnotoad Frits Combinebobnt tyler12112 WaTaKiD |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2013-06-24 14:55 | Balrog | New Issue | |
2013-06-24 19:41 | Dusk | Relationship added | related to 0001070 |
2013-06-24 19:42 | Dusk | Relationship deleted | related to 0001070 |
2013-06-24 19:42 | Dusk | Relationship added | child of 0001070 |
2014-04-20 19:51 | Frits | Note Added: 0008621 | |
2014-04-21 12:05 | Hypnotoad | Note Added: 0008624 | |
2014-04-27 19:01 | Torr Samaho | Status | new => acknowledged |
2014-05-01 15:45 | Torr Samaho | Note Added: 0008660 | |
2014-05-01 15:45 | Torr Samaho | Assigned To | => Torr Samaho |
2014-05-01 15:45 | Torr Samaho | Status | acknowledged => needs testing |
2014-05-01 16:23 | Torr Samaho | Note Edited: 0008660 | View Revisions |
2014-05-01 16:36 | Torr Samaho | Note Edited: 0008660 | View Revisions |
2014-05-01 17:21 | Torr Samaho | Note Edited: 0008660 | View Revisions |
2014-05-01 20:57 | Frits | Note Added: 0008664 | |
2014-05-02 15:27 | ZzZombo | Note Added: 0008669 | |
2014-05-02 17:53 | Torr Samaho | Note Added: 0008670 | |
2014-05-03 08:47 | Torr Samaho | Note Added: 0008677 | |
2014-05-03 08:49 | Torr Samaho | Product Version | => 1.2 |
2014-05-03 08:49 | Torr Samaho | Target Version | => 1.3 |
2014-06-04 20:20 | Arco | Note Added: 0008847 | |
2014-06-04 20:20 | Arco | Status | needs testing => resolved |
2014-06-04 20:20 | Arco | Fixed in Version | => 1.3 |
2014-06-04 20:20 | Arco | Resolution | open => fixed |
2014-06-04 22:28 | Arco | Status | resolved => feedback |
2014-06-04 22:28 | Arco | Resolution | fixed => reopened |
2014-06-04 22:28 | Arco | Status | feedback => resolved |
2014-06-04 22:28 | Arco | Resolution | reopened => fixed |
2018-09-30 21:36 | Blzut3 | Status | resolved => closed |
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