Anonymous | Login | Signup for a new account | 2024-04-24 11:59 UTC |
My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001346 | Zandronum | [All Projects] Bug | public | 2013-05-21 23:03 | 2018-09-30 21:52 | ||||
Reporter | Qent | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 1.0 | ||||||||
Target Version | 3.0 | Fixed in Version | 3.0 | ||||||
Summary | 0001346: ClearInventory in ACS removes respawn invulnerability | ||||||||
Description | The PowerInvulnerable given by respawn invulnerability can be taken with ClearInventory. So mods that use ClearInventory at the beginning of a game cannot use respawn invulnerability. | ||||||||
Steps To Reproduce | Start a Deathmatch game on MAP01 with respawn invulnerability. Puke 888 to ClearInventory and the nukage will start to hurt you although respawn invulnerability should not have expired. | ||||||||
Attached Files | test_clrinv_invul.pk3 [^] (1,565 bytes) 2013-05-21 23:03 | ||||||||
Relationships | ||||||
|
Notes | |
(0009242) Watermelon (developer) 2014-06-13 18:02 |
Does this still happen in 2.0? |
(0009730) Qent (updater) 2014-06-24 17:37 |
Yes. |
(0009774) ZzZombo (reporter) 2014-06-28 14:10 |
+INVENTORY.UNDROPPABLE on the actor should solve this. |
(0016310) Edward-san (developer) 2016-11-24 07:38 |
I know it's a bit late, but I think backporting the zdoom fix ( zdoom-sync commit'https://bitbucket.org/Torr_Samaho/zandronum-zdoom-sync/commits/f11e44c590c2d5e0e014f6f8cc577731ef8b0532 [^]' ) is worth it. |
(0016335) Torr Samaho (administrator) 2016-11-27 08:47 |
I backported the fix. |
(0016506) Ru5tK1ng (updater) 2016-12-16 22:24 |
Using the test wad, the script didn't cancel out the respawn invul. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | Qent Marcaek Combinebobnt Esum Gummywormz Korshun |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2013-05-21 23:03 | Qent | New Issue | |
2013-05-21 23:03 | Qent | File Added: test_clrinv_invul.pk3 | |
2014-06-13 18:02 | Watermelon | Note Added: 0009242 | |
2014-06-13 18:02 | Watermelon | Status | new => feedback |
2014-06-24 17:37 | Qent | Note Added: 0009730 | |
2014-06-24 17:37 | Qent | Status | feedback => new |
2014-06-28 14:10 | ZzZombo | Note Added: 0009774 | |
2014-07-01 19:57 | Dusk | Relationship added | related to 0001491 |
2016-11-24 07:38 | Edward-san | Note Added: 0016310 | |
2016-11-24 07:38 | Edward-san | Assigned To | => Torr Samaho |
2016-11-24 07:38 | Edward-san | Status | new => assigned |
2016-11-27 00:19 | Edward-san | Status | assigned => needs testing |
2016-11-27 00:19 | Edward-san | Target Version | => 3.0 |
2016-11-27 08:47 | Torr Samaho | Note Added: 0016335 | |
2016-12-16 22:24 | Ru5tK1ng | Note Added: 0016506 | |
2016-12-16 22:24 | Ru5tK1ng | Status | needs testing => resolved |
2016-12-16 22:24 | Ru5tK1ng | Resolution | open => fixed |
2016-12-16 22:24 | Ru5tK1ng | Fixed in Version | => 3.0 |
2018-09-30 21:52 | Blzut3 | Status | resolved => closed |
Copyright © 2000 - 2024 MantisBT Team |