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IDProjectCategoryView StatusDate SubmittedLast Update
0001113Zandronum[All Projects] Bugpublic2012-10-09 09:512024-03-14 19:04
Reporterninja2000 
Assigned To 
PriorityhighSeveritycrashReproducibilitysometimes
StatusclosedResolutionno change required 
PlatformLinuxOSUbuntuOS Version10.04 x86
Product Version1.0 
Target VersionFixed in Version 
Summary0001113: After quick save'n'load, the game crashes + save cant be loaded
DescriptionWhen quickly save and load on a bigger map (even vanilla one) the game crashes after load, that gives error about 0 corrdinates and unables to load it again (FOREVEER!).
Steps To Reproduce1. Play DooM
2. Quickly Save and Load by F2 and F3
3. The game should crash after several times

zandronum.exe -iwad tnt.wad -file skulltag_actors.pk3 skulltag_data_126.pk3 brutaldoomv016b.pk3 +load save1
Additional InformationCrash log output:

*** Fatal Error ***
Address not mapped to object (signal 11)
Address: 0x1

System: Linux ninja2000-F5RL 2.6.32-5-686 #1 SMP Sun Sep 23 09:49:36 UTC 2012 i686 GNU/Linux
GCC version: 4.4.5

Zandronum version 1.0 (Aug 19 2012)

Command line: /usr/games/zandronum/zandronum /home/ninja2000/Desktop/brutaldoomv016b.pk3

Wad 0: zandronum.pk3
Wad 1: TNT.WAD
Wad 2: Lunchables.wad
Wad 3: skulltag_actors.pk3
Wad 4: skulltag_data_126.pk3
Wad 5: brutaldoomv016b.pk3
Wad 6: brutaldoomv016b.pk3:terrain.wad

Current map: MAP27

viewx = 0
viewy = 0
viewz = 0
viewangle = 0

Executing: gdb --quiet --batch --command=gdb-respfile-geJFgN --pid=2607
Attached Fileszip file icon CrashReport.zip [^] (17,824 bytes) 2012-10-09 15:08
? file icon save1.zds [^] (122,822 bytes) 2012-10-09 15:08
png file icon Screenshot.png [^] (11,639 bytes) 2012-11-14 01:16

- Relationships

-  Notes
User avatar (0005059)
Edward-san (developer)
2012-10-09 15:45
edited on: 2012-10-09 15:47

So it can't be reproduced without Brutal Doom wad, can it?

Also, does it happen offline?online?gzdoom 1.6.0 with brutalgzdoom?

User avatar (0005070)
ninja2000 (reporter)
2012-10-10 08:38

So it can't be reproduced without Brutal Doom wad, can it?

Also, does it happen offline?online?gzdoom 1.6.0 with brutalgzdoom?

It happened only offline (only in such mode played). Version of BD is Skulltag version (due the gzdoom version link is dead).

Such save'n'load problems started 2 days ago while playing in Brutal DooM (I did not test eg. RGA2 or vanilla).
User avatar (0005393)
ninja2000 (reporter)
2012-11-14 01:15

And the problem starts here.. I was playing in the night on UK AOW 2 server (so online) and this problem occured again. yes not Brutal DooM but AOW 2, so its Zandronum bug.

I'm sending png of the console output, because i couldnt copy pasta it.
User avatar (0023401)
Ru5tK1ng (updater)
2024-03-14 19:04

If you are still having this issue with 3.1 or 3.2 beta, please reopen ticket.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2012-10-09 09:51 ninja2000 New Issue
2012-10-09 15:07 unknownna Status new => confirmed
2012-10-09 15:08 unknownna File Added: CrashReport.zip
2012-10-09 15:08 unknownna File Added: save1.zds
2012-10-09 15:13 unknownna Steps to Reproduce Updated View Revisions
2012-10-09 15:45 Edward-san Note Added: 0005059
2012-10-09 15:47 Edward-san Note Edited: 0005059 View Revisions
2012-10-09 15:47 Edward-san Note Edited: 0005059 View Revisions
2012-10-10 08:38 ninja2000 Note Added: 0005070
2012-11-14 01:15 ninja2000 Note Added: 0005393
2012-11-14 01:16 ninja2000 File Added: Screenshot.png
2024-03-14 19:04 Ru5tK1ng Note Added: 0023401
2024-03-14 19:04 Ru5tK1ng Status confirmed => closed
2024-03-14 19:04 Ru5tK1ng Resolution open => no change required






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