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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001048 | Zandronum | [All Projects] Bug | public | 2012-09-22 01:34 | 2018-09-30 21:06 | ||||
Reporter | unknownna | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | low | Severity | trivial | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 1.0 | ||||||||
Target Version | Fixed in Version | 1.1 | |||||||
Summary | 0001048: Other clients don't know about your console/menu/chat icon status after map resets | ||||||||
Description | Attached screenshot. For instance, if you're talking during a map reset, the other clients will not see the chat icon above your player sprite after map resets. | ||||||||
Steps To Reproduce | 1. zandronum.exe -host +survival 1 2. Connect 2 clients to the server and join the game. 3. Open the menu/console or chat with client A. 4. Let the warm-up countdown end. | ||||||||
Attached Files | ![]() | ||||||||
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unknownna (updater) 2012-11-12 09:52 |
It seems that the new fixes took care of this issue. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | ZzZombo |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2012-09-22 01:34 | unknownna | New Issue | |
2012-09-22 01:34 | unknownna | File Added: Screenshot_Doom_20120922_032700.png | |
2012-09-22 01:34 | unknownna | Status | new => confirmed |
2012-09-22 01:52 | unknownna | Priority | normal => low |
2012-11-12 09:52 | unknownna | Note Added: 0005382 | |
2012-11-12 09:52 | unknownna | Status | confirmed => resolved |
2012-11-12 09:52 | unknownna | Fixed in Version | => 1.1 |
2012-11-12 09:52 | unknownna | Resolution | open => fixed |
2012-11-12 09:52 | unknownna | Assigned To | => Torr Samaho |
2018-09-30 21:06 | Blzut3 | Status | resolved => closed |
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