Project 115: Version 1.3 Open Beta Announcement

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Balrog
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RE: Project 115: Version 1.3 Open Beta Announcement

#21

Post by Balrog » Sat Sep 14, 2013 2:47 pm

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All you need to know.
CloudFlash wrote: If you want to have some creativity, watch creativity. Japanese guys have lot of it. Maybe try reading their mythology or something...
If all Japanese people were creative Bleach wouldn't exist.
Last edited by Balrog on Sat Sep 14, 2013 2:49 pm, edited 1 time in total.

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[15:53:14] balrog: one day, the original mm8bdm devteam from mfggu and i will meet in valhalla and we will be friends

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<ijon>well fuk
<ijon>guess I gotta suck dicks now

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(18:13:17)<Mayrine>i dont have to learnt anything about ACS

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RE: Project 115: Version 1.3 Open Beta Announcement

#22

Post by Catastrophe » Sat Sep 14, 2013 3:21 pm

Bleach isn't creative by any means.

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RE: Project 115: Version 1.3 Open Beta Announcement

#23

Post by Ivan » Sat Sep 14, 2013 3:26 pm

Catastrophe wrote: Bleach isn't creative by any means.
I'm pretty sure he meant "if they were creative they wouldn't even make Bleach".
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RE: Project 115: Version 1.3 Open Beta Announcement

#24

Post by one_Two » Sat Sep 14, 2013 3:27 pm

Ivan wrote:
Catastrophe wrote: Bleach isn't creative by any means.
I'm pretty sure he meant "if they were creative they wouldn't even make Bleach".
What he said made sense, cata misunderstood it.

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RE: Project 115: Version 1.3 Open Beta Announcement

#25

Post by CloudFlash » Sat Sep 14, 2013 3:29 pm

Have I said 'All Japanese guys'? Because I don't think I said 'all'. Nor did I suggest lBeach out of all possibilities.
Last edited by CloudFlash on Sat Sep 14, 2013 3:32 pm, edited 1 time in total.
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RE: Project 115: Version 1.3 Open Beta Announcement

#26

Post by Cruduxy » Sat Sep 14, 2013 4:21 pm

Japanese mythology?
Meh read folklore and stories its way better to grasp some ideas..
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RE: Project 115: Version 1.3 Open Beta Announcement

#27

Post by W1D3A55 » Sat Sep 14, 2013 4:50 pm

How this thread goes from being about a mediocre doom project to being about anime is beyond me...
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Balrog
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RE: Project 115: Version 1.3 Open Beta Announcement

#28

Post by Balrog » Sat Sep 14, 2013 5:08 pm

W1D3A55 wrote: How this thread goes from being about a mediocre doom project to being about anime is beyond me...
Beats me. Also, this mod isn't mediocre. This is the next Doom: Rampage Edition.

Code: Select all

[15:53:14] balrog: one day, the original mm8bdm devteam from mfggu and i will meet in valhalla and we will be friends

Code: Select all

<ijon>well fuk
<ijon>guess I gotta suck dicks now

Code: Select all

(18:13:17)<Mayrine>i dont have to learnt anything about ACS

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RE: Project 115: Version 1.3 Open Beta Announcement

#29

Post by Fabysk » Sat Sep 14, 2013 5:24 pm

I have read your comments and I have somethings to say:

Ænima:
I am learning how to map and the campaign will have less missions (not sure if you guys have played it) and will be made from scratch.

Marcaek:
I'm pretty sure you disfavor reddit. If so, then why do you include it. I'm actually saying this in a nice way. If you don't like something, then don't include it.

Qent:
The message to Ænima is self explanatory. I am continuing to fix this project.

Cruduxy:
So, who's that second account you ask? That was my cousin, using my primary email address without my permission. I never knew he signed up on Doomworld.

Balrog:
Is that picture necessary.
Image Image Image

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RE: Project 115: Version 1.3 Open Beta Announcement

#30

Post by Yellowtail » Sat Sep 14, 2013 5:40 pm

Fabysk wrote:Marcaek:
I'm pretty sure you disfavor reddit. If so, then why do you include it. I'm actually saying this in a nice way. If you don't like something, then don't include it.
Ever heard the infamous saying, "If you don't like it, don't play it"? If you have used this, then chances are you're doing something wrong.
Cruduxy:
So, who's that second account you ask? That was my cousin, using my primary email address without my permission. I never knew he signed up on Doomworld.
Why do people always try to cover their own mistakes when doing something like that?
Balrog:
Is that picture necessary.
I have a better question: Was that coverup necessary?

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RE: Project 115: Version 1.3 Open Beta Announcement

#31

Post by Fabysk » Sat Sep 14, 2013 5:45 pm

That actually isn't a cover up. Everyone says that and it's already getting annoying.
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RE: Project 115: Version 1.3 Open Beta Announcement

#32

Post by arkore » Sat Sep 14, 2013 5:50 pm

I recommend this thread be renamed to "Fabysk", and eventually moved somewhere else after the discussion here is finished and he's learned whatever lessons he needs to learn. Giving him a chance to start a fresh/clean project thread again.

Because there's nothing worse than having your project thread start off with 2 pages of flaming.

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RE: Project 115: Version 1.3 Open Beta Announcement

#33

Post by Cruduxy » Sat Sep 14, 2013 5:55 pm

If anyone opens the wiki for 5 minutes.. The amount of details is pretty amusing... Mentions of cut weapon codes and secrets and too much details -Marketing way like they do on game sites-.. Work on the project itself as much as you work on that wiki...
Last edited by Cruduxy on Sat Sep 14, 2013 5:56 pm, edited 1 time in total.
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RE: Project 115: Version 1.3 Open Beta Announcement

#34

Post by Ænima » Sat Sep 14, 2013 7:46 pm

Fabysk wrote:
Yellowtail wrote:
Cruduxy:
So, who's that second account you ask? That was my cousin, using my primary email address without my permission. I never knew he signed up on Doomworld.
Why do people always try to cover their own mistakes when doing something like that?
That actually isn't a cover up. Everyone says that and it's already getting annoying.
1) Why do you and "your cousin" have the same IP?

2) Why would you let him use your email?

3) You can't fix a lie with another lie. It's obvious to others that you haven't changed a bit because you still feel a need to protect your past mistakes, even though everyone else is willing to put it behind us.



BTW, don't take my post offensively. I used to be just as bad as you. A few years ago, when I was working on my main project, SST, I claimed that 95% of the content and work was mine, and even attempted to "lock" the archive via intentional corruption because I was so paranoid that people were stealing shit. But in reality, *I* was the one that was doing the stealing and didn't see it myself because I was insecure.

I'm sure that many people here and on Doomworld want you to physically admit that you were wrong. But TBH, at this point, you can just drop the issue and move on and you'd probably be forgiven over time. And by "move on" I mean leave this project alone (for a while, at least) and try starting smaller things to improve your skills. I recommend making a few maps, releasing them in the Releases section, getting some feedback, and then practicing practicing practicing.
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RE: Project 115: Version 1.3 Open Beta Announcement

#35

Post by Marcaek » Sat Sep 14, 2013 8:21 pm

Fabysk wrote: I have read your comments and I have somethings to say:

Marcaek:
I'm pretty sure you disfavor reddit. If so, then why do you include it. I'm actually saying this in a nice way. If you don't like something, then don't include it.
This has nothing to do with the site itself. It has everything to do with you complaining to reddit that your mod wasn't well received\your asset theft wasn't tolerated and having people there defend this.

What does not liking something have to do with not referring to it when it's relevant regardless?

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RE: Project 115: Version 1.3 Open Beta Announcement

#36

Post by Lollipop » Sun Sep 15, 2013 9:06 am

Wise words from a non-wise person:
Anything goes more or less as long as you break no rules.
You did nothing but break rules and then chain the problem together into your own nightmare. Thus you also just revived your nightmare.

Do as Ænima said and the community will help you get up again.
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RE: Project 115: Version 1.3 Open Beta Announcement

#37

Post by Qent » Sun Sep 15, 2013 3:10 pm

arkore wrote: I recommend this thread be renamed to "Fabysk", and eventually moved somewhere else after the discussion here is finished and he's learned whatever lessons he needs to learn. Giving him a chance to start a fresh/clean project thread again.

Because there's nothing worse than having your project thread start off with 2 pages of flaming.
I would like to do this. Much of this discussion is not directly relevant to this project, and more about modding in general. Fabysk, please update your old thread instead. It is also silly/inconvenient to have duplicate threads for the same project.

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RE: Project 115: Version 1.3 Open Beta Announcement

#38

Post by Fabysk » Sun Sep 15, 2013 4:12 pm

Qent wrote: I would like to do this. Much of this discussion is not directly relevant to this project, and more about modding in general. Fabysk, please update your old thread instead. It is also silly/inconvenient to have duplicate threads for the same project.
I probably should update my old thread. I tend to not read rules of any kind, but at this moment, this is becoming serious. Mistakes were made making a double post on one topic when it should only be one. Once it gets updated, this thread should get deleted in a matter of days (or less: speaking on hours or minutes).
Ænima wrote: I recommend making a few maps, releasing them in the Releases section, getting some feedback, and then practicing practicing practicing.
I also agree with Ænima with making a small amount of maps. By looking at these comments about my mapping and looking at my project, it felt like I grabbed a pile of junk and smashed it on cardboard and not seeing what I was doing. Which I do admit, thinking back in the past. I could probably make the maps more advanced (with ACS and mapping) as the days go by. This means starting out small, then gradually get better with each map.

Overall, I feel the need to step up and practice mapping and fix this madness that I have created. Thank you guys for showing my mistakes that I never came by. If I never did, then I would have left already if it weren't for you guys :smile:
The first thread of this WAD is updated
Last edited by Fabysk on Sun Sep 15, 2013 4:23 pm, edited 1 time in total.
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RE: Project 115: Version 1.3 Open Beta Announcement

#39

Post by Qent » Sun Sep 15, 2013 10:40 pm

In that case, this thread has served its purpose. Good luck on all your projects.

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