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ID | Project | Category | View Status | Date Submitted | Last Update |
0000732 | Zandronum | [All Projects] Bug | public | 2012-03-28 10:08 | 2012-03-28 10:08 |
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Reporter | unknownna | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 98d | |
Target Version | | Fixed in Version | | |
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Summary | 0000732: Active friendly monsters without targets make active sounds online |
Description | It seems that friendly monsters that are active but without targets make active sounds online. |
Steps To Reproduce | 1, Start a server with the example WAD loaded.
2. Connect a client to the server.
3. Join the game.
4. Fire your pistol to wake up the demon.
5. Push the switch. |
Additional Information | The demon should only start to make active sounds once you push the switch since it will then begin to chase path nodes. |
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Attached Files | friendlymonster_snd_test_01.wad [^] (1,616 bytes) 2012-03-28 10:08 |
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