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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000526 | Zandronum | [All Projects] Suggestion | public | 2011-07-26 09:41 | 2018-09-30 23:21 | ||||
Reporter | Tribeam | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | |||||||||
Target Version | 2.0 | Fixed in Version | 2.0 | ||||||
Summary | 0000526: Zdoom's FORCEPAIN Decorate Flag | ||||||||
Description | A projectile with this flag will force the actor that it hits into its pain state no matter what, even if the projectiles damage is 0 | ||||||||
Additional Information | Zdoom r1638 | ||||||||
Attached Files | |||||||||
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2011-07-26 09:41 | Tribeam | New Issue | |
2013-09-08 09:57 | Dusk | Relationship added | child of 0001490 |
2013-09-08 11:27 | Dusk | Target Version | => 2.0 |
2013-10-07 18:07 | Arco | Note Added: 0007345 | |
2013-10-08 20:03 | Arco | Status | new => resolved |
2013-10-08 20:03 | Arco | Fixed in Version | => 2.0-beta |
2013-10-08 20:03 | Arco | Resolution | open => fixed |
2013-10-08 20:03 | Arco | Assigned To | => Arco |
2013-10-08 20:18 | Blzut3 | Assigned To | Arco => |
2013-10-08 20:18 | Blzut3 | Fixed in Version | 2.0-beta => 2.0 |
2013-10-22 17:01 | Dusk | Status | resolved => assigned |
2013-10-22 17:01 | Dusk | Assigned To | => Torr Samaho |
2013-10-22 17:02 | Dusk | Status | assigned => resolved |
2018-09-30 23:21 | Blzut3 | Status | resolved => closed |
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