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IDProjectCategoryView StatusDate SubmittedLast Update
0004592Zandronum[All Projects] Bugpublic2026-02-27 06:242026-02-27 06:24
ReporterExtended-Tangent 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformWindows 11OSOS Version
Product Version 
Target VersionFixed in Version 
Summary0004592: Winner and loser music do not play in non-deathmatch modes
DescriptionThe check to see if Skulltag's intermission screens are available do not take into account whether or not you are playing any other team game, like Capture the Flag. The function should probably be updated to follow CAMPAIGN_DidPlayerBeatMap's criteria.

'https://foss.heptapod.net/zandronum/zandronum-stable/-/blob/branch/default/src/wi_stuff.cpp#L450 [^]'
Steps To ReproducePlay Capture the Flag on a map that has winner and loser themes. Note that they never play, even when losing.
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- Issue History
Date Modified Username Field Change
2026-02-27 06:24 Extended-Tangent New Issue






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