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ID | Project | Category | View Status | Date Submitted | Last Update |
0004170 | Zandronum | [All Projects] Bug | public | 2023-11-04 23:30 | 2023-11-04 23:30 |
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Reporter | Xenaero | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 3.1 | |
Target Version | | Fixed in Version | | |
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Summary | 0004170: Wallrunning on will limit thrust speed |
Description | If using thrust actions either through ZDoom-esque Things like "Actor hits floor" or through scripting, and "compat_wallrun" is on, you will find that air speed is limited. |
Steps To Reproduce | Get thrusted with compat_wallrun on, and you will find you will land shorter than normal.
I have included a map that should illustrate the issue! |
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Attached Files | jumppad_test.wad [^] (24,458 bytes) 2023-11-04 23:30 |
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