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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0004156 | Zandronum | [All Projects] Suggestion | public | 2023-08-25 07:34 | 2023-08-25 12:11 | ||||||||
Reporter | Penguin | ||||||||||||
Assigned To | |||||||||||||
Priority | none | Severity | feature | Reproducibility | N/A | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | PC | OS | Microsoft Windows 11 | OS Version | 22H2 | ||||||||
Product Version | 3.1 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0004156: Make GameType() calls in Coop (multiplayer emulation) return GAME_NET_COOPERATIVE instead of returning GAME_SINGLE_PLAYER. | ||||||||||||
Description | Since it returns GAME_SINGLE_PLAYER, coop can't distinguish between singleplayer and multiplayer emulation. | ||||||||||||
Additional Information | This code works fine if it returns GAME_NET_COOPERATIVE in multiplayer emulation. if(GameType() == GAME_NET_COOPERATIVE && IsNetworkGame()) { // True multiplayer } else if(GameType() == GAME_NET_COOPERATIVE && !IsNetworkGame()) { // Multiplayer emulation } else if(GameType() == GAME_SINGLE_PLAYER) { // Singleplayer } else { // Other game modes } | ||||||||||||
Attached Files | |||||||||||||
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Date Modified | Username | Field | Change |
2023-08-25 07:34 | Penguin | New Issue | |
2023-08-25 12:11 | WaTaKiD | Relationship added | related to 0002158 |
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