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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004154||Zandronum||[All Projects] Bug||public||2023-08-18 18:51||2023-08-18 18:51|
|Target Version||Fixed in Version|
|Summary||0004154: ACS SerPlayerClass will NOT set the class you're currently using back|
|Description||If you use ACS SetPlayerClass on a different class, then back to the class you're currently using, it DOESN'T set your class back to what you're using. It stays on the different class.|
There are reasons for why you'd want to keep the class you're using, like having a character select menu and choosing something then regretting it, which is something you can already do in the player setup screen and it works perfectly fine there.
|Steps To Reproduce||-Have 3 classes|
-Setup a cooperative game
-Spawn as your class of choice
-Use SetPlayerclass, with no instant respawn, to set yourself to a different class
-Use SetPlayerClass once more, to set yourself as the class you currently are.
-When you die and respawn, you won't stay as the same class, you'll be the last class you chose that wasn't you.
|Additional Information||I've provided a pk3 with 3 classes. Use altfire, reload and zoom to use the SetPlayerClass scripts.|
Altfire - Change to doomguy1
Reload - Change to doomguy2
Zoom - Change to doomguy3
You'll notice that if you, as doomguyOne, press Reload, then press altfire again, you'll die and respawn as doomguy 2.
|Attached Files||ACSSetClassCheck.pk3 [^] (2,485 bytes) 2023-08-18 18:51|
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|Opponents:||No one explicitly opposes this issue yet.|
|2023-08-18 18:51||Basinga||New Issue|
|2023-08-18 18:51||Basinga||File Added: ACSSetClassCheck.pk3|
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