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IDProjectCategoryView StatusDate SubmittedLast Update
0004154Zandronum[All Projects] Bugpublic2023-08-18 18:512023-08-18 18:51
ReporterBasinga 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.1 
Target VersionFixed in Version 
Summary0004154: ACS SerPlayerClass will NOT set the class you're currently using back
DescriptionIf you use ACS SetPlayerClass on a different class, then back to the class you're currently using, it DOESN'T set your class back to what you're using. It stays on the different class.

There are reasons for why you'd want to keep the class you're using, like having a character select menu and choosing something then regretting it, which is something you can already do in the player setup screen and it works perfectly fine there.
Steps To Reproduce-Have 3 classes
-Setup a cooperative game
-Spawn as your class of choice
-Use SetPlayerclass, with no instant respawn, to set yourself to a different class
-Use SetPlayerClass once more, to set yourself as the class you currently are.
-When you die and respawn, you won't stay as the same class, you'll be the last class you chose that wasn't you.
Additional InformationI've provided a pk3 with 3 classes. Use altfire, reload and zoom to use the SetPlayerClass scripts.

Altfire - Change to doomguy1
Reload - Change to doomguy2
Zoom - Change to doomguy3

You'll notice that if you, as doomguyOne, press Reload, then press altfire again, you'll die and respawn as doomguy 2.
Attached Files? file icon ACSSetClassCheck.pk3 [^] (2,485 bytes) 2023-08-18 18:51

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Supporters: Basinga
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- Issue History
Date Modified Username Field Change
2023-08-18 18:51 Basinga New Issue
2023-08-18 18:51 Basinga File Added: ACSSetClassCheck.pk3






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