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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0003922 | Zandronum | [All Projects] Suggestion | public | 2021-11-08 21:48 | 2021-11-08 22:47 | ||||
Reporter | Basinga | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | N/A | ||||
Status | closed | Resolution | duplicate | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 3.1-beta | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0003922: Individual player pickups for ammo in Survival/Co-op | ||||||||
Description | Basically, each player can grab a pickup once, without making it unavailable for other players, while playing coop. So player A grabs a map pickup and it becomes permanently unavailable for said player, but player B, who has not picked it up, can still see it and grab it. Either by having it be a server option for all map pickups or Give pickups a flag that allows for this, so it's alot more flexible | ||||||||
Additional Information | Serious sam allows for this in its coop mode | ||||||||
Attached Files | |||||||||
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | Basinga |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2021-11-08 21:48 | Basinga | New Issue | |
2021-11-08 22:46 | WaTaKiD | Relationship added | duplicate of 0000616 |
2021-11-08 22:47 | WaTaKiD | Status | new => closed |
2021-11-08 22:47 | WaTaKiD | Resolution | open => duplicate |
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