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IDProjectCategoryView StatusDate SubmittedLast Update
0003922Zandronum[All Projects] Suggestionpublic2021-11-08 21:482021-11-08 22:47
ReporterBasinga 
Assigned To 
PrioritynormalSeverityminorReproducibilityN/A
StatusclosedResolutionduplicate 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.1-beta 
Target VersionFixed in Version 
Summary0003922: Individual player pickups for ammo in Survival/Co-op
DescriptionBasically, each player can grab a pickup once, without making it unavailable for other players, while playing coop.

So player A grabs a map pickup and it becomes permanently unavailable for said player, but player B, who has not picked it up, can still see it and grab it.

Either by having it be a server option for all map pickups
or
Give pickups a flag that allows for this, so it's alot more flexible
Additional InformationSerious sam allows for this in its coop mode
Attached Files

- Relationships
duplicate of 0000616acknowledged An option for Clientside ammo in Survival/Co-op [hard to describe in the title, read on] 

-  Notes
There are no notes attached to this issue.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Basinga
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2021-11-08 21:48 Basinga New Issue
2021-11-08 22:46 WaTaKiD Relationship added duplicate of 0000616
2021-11-08 22:47 WaTaKiD Status new => closed
2021-11-08 22:47 WaTaKiD Resolution open => duplicate






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