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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0003717||Zandronum||[All Projects] Suggestion||public||2019-09-26 18:30||2019-09-26 18:30|
|Assigned To|| |
|Product Version||3.0|| |
|Target Version||Fixed in Version|| |
|Summary||0003717: Player change PlayerClass too fast inheriting attributes of previous PlayerClass|
|Description||Player who has joined certain PlayerClass and quickly joins another PlayerClass results in player with hybrid properties of both PlayerClasses.|
For example. One PlayerClass can fly but not fire, another PlayerClass can not fly, but can fire. Fast joins results in flying player that can fire.
|Steps To Reproduce||Join server, join PlayerClass, fast join another PlayerClass.|
|Additional Information||Perhaps, cooldown feature should be implemented like for 6 seconds to change to another PlayerClass during game. Not instant switch. Could be sv_ server flag with cooldown time, or just something built-in.|
Similar solution already exists for weapons drop is limitation not to exploit fast drop/infinite drop of items to crash game.