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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0000035 | Zandronum | [All Projects] Bug | public | 2010-09-18 21:44 | 2021-12-04 19:42 | ||||||||
Reporter | Anonymous | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | acknowledged | Resolution | waiting for zdoom | ||||||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||||||
Product Version | 98c | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0000035: PowerSpeed won't affect morphed players | ||||||||||||
Description | If you try to give a PowerSpeed to a morphed player, there will be PlayerSpeedTrails but his/her speed won't be affected. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0000082) Torr Samaho (administrator) 2010-09-19 07:13 |
Since you didn't specify that it only happens online, I assume it also happens offline, right? Does it work in GZDoom 323, i.e.'http://sp.drdteam.org/gzdoom-r322(323).zip [^]' ? |
(0000207) Eruanna (reporter) 2010-09-30 19:35 |
Does it happen in recent builds of GZDoom as well? Please check the most recent build at: 'http://svn.drdteam.org/gzdoom/ [^]' |
(0000209) user35 2010-10-01 13:54 |
Confirmed in GZdoom-r1016 happens here as well |
(0014333) Edward-san (developer) 2016-02-06 10:10 edited on: 2016-02-06 10:12 |
It's been some time, but does it still happen with latest zandroum 3.0 beta? If yes, what about zdoom 2.8? An example wad would help. |
(0021848) Trillster (reporter) 2021-12-04 18:55 edited on: 2021-12-04 19:03 |
Wanted to bump this because this still occurs as recently as Zandronum 3.1 both offline and online. No example wad is required because this can be done via using the "morphme" command in addition to "give powerspeed". Additionally, a test on both ZDoom v2.8.1 and GZDoom v4.7.1 shows that this still occurs. |
(0021849) Kaminsky (developer) 2021-12-04 19:42 |
Thanks for checking. Since this issue occurs in both Zandronum 3.1 and GZDoom 4.7.1, the GZDoom developers should be notified about this as well. If a fix gets added into their repository, then we could transplant it into our own repository. |
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Issue History | |||
Date Modified | Username | Field | Change |
2010-09-18 21:44 | Anonymous | New Issue | |
2010-09-19 07:13 | Torr Samaho | Note Added: 0000082 | |
2010-09-19 07:13 | Torr Samaho | Status | new => feedback |
2010-09-28 05:04 | Anonymous | Note Added: 0000204 | |
2010-09-28 05:04 | Anonymous | Status | feedback => new |
2010-09-30 19:35 | Eruanna | Note Added: 0000207 | |
2010-10-01 13:54 | user35 | Note Added: 0000209 | |
2010-11-12 18:43 | Anonymous | Note Deleted: 0000204 | |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2013-01-13 13:24 | Torr Samaho | Status | new => confirmed |
2013-01-13 13:24 | Torr Samaho | Resolution | open => waiting for zdoom |
2013-01-13 13:24 | Torr Samaho | Status | confirmed => acknowledged |
2016-02-06 10:10 | Edward-san | Note Added: 0014333 | |
2016-02-06 10:12 | Edward-san | Note Edited: 0014333 | View Revisions |
2021-12-04 18:55 | Trillster | Note Added: 0021848 | |
2021-12-04 18:58 | Trillster | Note Edited: 0021848 | View Revisions |
2021-12-04 19:03 | Trillster | Note Edited: 0021848 | View Revisions |
2021-12-04 19:42 | Kaminsky | Note Added: 0021849 |
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