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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0003312 | Zandronum | [All Projects] Bug | public | 2017-10-24 02:47 | 2018-09-11 19:19 | ||||
| Reporter | Ivan | ||||||||
| Assigned To | Edward-san | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 3.0 | ||||||||
| Target Version | 3.1 | Fixed in Version | 3.1 | ||||||
| Summary | 0003312: Major desync with "A_JumpIfTargetInsideMeleeRange" | ||||||||
| Description | Here's a little monster that will switch to melee if target comes close during missile state. The monster desyncs horribly when the "A_JumpIfTargetInsideMeleeRange" function is used, but not with A_JumpIfCloser. A_JumpIfCloser will also desync, but not as bad. Example wad below. | ||||||||
| Steps To Reproduce | - Summon Legionnaire - Run up to it while it's attacking with doom imp balls. - Now change the code with "A_JumpIfCloser" to use "A_JumpIfTargetInsideMeleeRange". - Repeat. | ||||||||
| Attached Files | |||||||||
Notes |
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Dusk (developer) 2017-10-29 21:03 |
Quote from Torr Samaho |
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Filystea (reporter) 2017-10-29 21:17 |
Works in my mod perfectly. Never single problem with it. |
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Edward-san (developer) 2017-11-14 12:33 |
This changeset should fix the issue (fixes also A_JumpIfTargetOutsideMeleeRange, which is symmetric). Please check if this works. |
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Torr Samaho (administrator) 2017-11-26 20:24 |
I added your patch. |
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unknownna (updater) 2018-09-11 19:19 |
It works properly in 3.1 now compared to 3.0. Also tested with A_JumpIfTargetOutsideMeleeRange. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2017-10-24 02:47 | Ivan | New Issue | |
| 2017-10-24 02:47 | Ivan | File Added: zandesync.pk3 | |
| 2017-10-29 21:03 | Dusk | Status | new => confirmed |
| 2017-10-29 21:03 | Dusk | Note Added: 0018666 | |
| 2017-10-29 21:03 | Dusk | Target Version | => 3.1 |
| 2017-10-29 21:17 | Filystea | Note Added: 0018668 | |
| 2017-11-14 12:33 | Edward-san | Note Added: 0018882 | |
| 2017-11-14 12:33 | Edward-san | Assigned To | => Edward-san |
| 2017-11-14 12:33 | Edward-san | Status | confirmed => feedback |
| 2017-11-26 20:24 | Torr Samaho | Note Added: 0018921 | |
| 2017-11-26 20:24 | Torr Samaho | Status | feedback => needs testing |
| 2018-09-11 19:19 | unknownna | Note Added: 0019508 | |
| 2018-09-11 19:19 | unknownna | Status | needs testing => resolved |
| 2018-09-11 19:19 | unknownna | Resolution | open => fixed |
| 2018-09-11 19:19 | unknownna | Fixed in Version | => 3.1 |
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