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ID | Project | Category | View Status | Date Submitted | Last Update |
0003210 | Zandronum | [All Projects] Suggestion | public | 2017-07-31 11:46 | 2024-03-01 07:28 |
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Reporter | Tribeam3rd | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | N/A |
Status | confirmed | Resolution | backport later | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 3.0-beta | |
Target Version | | Fixed in Version | | |
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Summary | 0003210: Backport SetHudClipRect's 6th argument |
Description | SetHudClipRect in (g)zdoom has a 6th argument that forces 4:3 aspect ratio whith its positioning, this is troublesome for my mod as my mod uses the players screen width/height for sethudsize
Here is what it looks like in zandronum:
'https://www.dropbox.com/s/pz5p1lx3wpv5m0s/Screenshot_Doom_20170731_061701.png?dl=0 [^]'
Here is what it looks like in gzdoom with the aspect ratio argument set to false(its true by default):
'https://www.dropbox.com/s/n6lgrbz9plqv45y/Screenshot_Doom_20170731_064624.png?dl=0 [^]' |
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