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IDProjectCategoryView StatusDate SubmittedLast Update
0003210Zandronum[All Projects] Suggestionpublic2017-07-31 11:462017-07-31 14:56
ReporterTribeam3rd 
Assigned To 
PrioritynormalSeverityminorReproducibilityN/A
StatusnewResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.0-beta 
Target VersionFixed in Version 
Summary0003210: Backport SetHudClipRect's 6th argument
DescriptionSetHudClipRect in (g)zdoom has a 6th argument that forces 4:3 aspect ratio whith its positioning, this is troublesome for my mod as my mod uses the players screen width/height for sethudsize

Here is what it looks like in zandronum:
https://www.dropbox.com/s/pz5p1lx3wpv5m0s/Screenshot_Doom_20170731_061701.png?dl=0 [^]

Here is what it looks like in gzdoom with the aspect ratio argument set to false(its true by default):
https://www.dropbox.com/s/n6lgrbz9plqv45y/Screenshot_Doom_20170731_064624.png?dl=0 [^]
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Supporters: TheMisterCat Tribeam3rd
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- Issue History
Date Modified Username Field Change
2017-07-31 11:46 Tribeam3rd New Issue
2017-07-31 14:56 Dusk Priority high => normal






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