| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003113 | Zandronum | [All Projects] Suggestion | public | 2017-04-30 14:56 | 2017-05-07 09:34 |
|
| Reporter | Korshun | |
| Assigned To | | |
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | new | Resolution | open | |
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
| Product Version | 3.0-beta | |
| Target Version | | Fixed in Version | | |
|
| Summary | 0003113: Add a way to make players noclip without cheats. |
| Description | Some game modes need to make players noclip. But adding +NOCLIP to a player class still doesn't let it pass through two-sided walls created by sector height differences, even when out of map boundaries. Please, add a way to make a player truly noclip. |
| Additional Information | There is a workaround: +NOCLIP +FLOORHUGGER players can pass through height differences, but they can't fly. Adding a button to toggle FLOORHUGGER using A_ChangeFlag is a usable workaround. |
|
| Attached Files | |
|